Rename files and add init support
parent
8b24e127e8
commit
b4b4076b50
@ -1,3 +1,28 @@
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Plug 'SirVer/ultisnips', { 'tag': '3.2' }
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Plug 'editorconfig/editorconfig-vim', { 'tag': 'v1.1.1' }
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Plug 'tpope/vim-surround'
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" UltiSnips
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Plug 'SirVer/ultisnips', { 'tag': '3.2' }
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let g:UltiSnipsSnippetDirectories = [ 'UltiSnips', 'snips' ]
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" NerdTree
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Plug 'preservim/nerdtree', { 'on': 'NERDTreeToggle', 'tag': '6.9.8' }
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" Close all open buffers on entering a window if the only
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" buffer that's left is the NERDTree buffer
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function! s:CloseIfOnlyNerdTreeLeft()
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if exists("t:NERDTreeBufName")
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if bufwinnr(t:NERDTreeBufName) != -1
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if winnr("$") == 1
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q
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endif
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endif
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endif
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endfunction
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let g:NERDTreeDirArrowExpandable = '▸'
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let g:NERDTreeDirArrowCollapsible = '▾'
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let NERDTreeDirArrows = 1
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let NERDTreeIgnore = [ '\.pyc$', '\.swp$' ]
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autocmd WinEnter * call s:CloseIfOnlyNerdTreeLeft()
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@ -0,0 +1,15 @@
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" Load from init.d instead of plugin directory. This is done so a leader key
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" can be set before loading plugin settings. This allows the plugin setting
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" files to set mappings with leader keys
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for f in split(glob('~/.vim/init.d/*.vim'), '\n')
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exe 'source' f
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endfor
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" The plugged plugin manager function calls need to be called between the
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" plug#begin and plug#end. Because of that, using the normal plugin directory
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" loading won't work.
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call plug#begin('~/.vim/plugged')
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for f in split(glob('~/.vim/plug.d/*.vim'), '\n')
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exe 'source' f
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endfor
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call plug#end()
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@ -1,7 +0,0 @@
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call plug#begin('~/.vim/plugged')
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for f in split(glob('~/.vim/plug.d/*.vim'), '\n')
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exe 'source' f
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endfor
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call plug#end()
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