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				@ -0,0 +1,267 @@
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package bucket
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import (
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	"fmt"
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	"sort"
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	"strings"
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)
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// Buckets manages bucket objects
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type Buckets []Bucket
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// // action name
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type actionType int
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const (
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	actionTypeUnknown actionType = iota
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	actionTypeEmpty
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	actionTypeFill
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	actionTypePour
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)
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type action struct {
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	kind   actionType
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	src    int
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	target int
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}
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type actions []action
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func (a actions) String() string {
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	acts := []string{}
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	for _, act := range a {
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		acts = append(acts, act.String())
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	}
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	return fmt.Sprintf("[%s]", strings.Join(acts, ","))
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}
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func (a action) String() string {
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	switch a.kind {
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	case actionTypeEmpty:
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		return fmt.Sprintf("empty %d   ", a.target)
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	case actionTypeFill:
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		return fmt.Sprintf("fill %d    ", a.target)
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	case actionTypePour:
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		return fmt.Sprintf("pour %d → %d", a.src, a.target)
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	case actionTypeUnknown:
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	}
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	return fmt.Sprintf("unknown (src: %d, target: %d)", a.src, a.target)
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}
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type result struct {
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	mapping map[string][]actions
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	matched map[string]interface{}
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}
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func (r *result) get(key string) ([]actions, bool) {
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	acts, ok := r.mapping[key]
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	return acts, ok
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}
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func (r *result) keys() []string {
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	keys := []string{}
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	for key := range r.mapping {
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		keys = append(keys, key)
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	}
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	sort.Strings(keys)
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	return keys
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}
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func (r *result) matchedKeys() []string {
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	keys := []string{}
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	for key := range r.matched {
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		keys = append(keys, key)
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	}
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	sort.Strings(keys)
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	return keys
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}
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func (r *result) bestMatches() ([]string, bool) {
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	var best []string
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	found := false
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	numActions := 0
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	matched := r.matchedKeys()
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	for _, key := range matched {
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		acts, ok := r.get(key)
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		if found == false && ok && len(acts) > 0 {
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			found = true
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			numActions = len(acts[0])
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			best = []string{key}
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			continue
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		}
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		if numActions > len(acts[0]) {
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			numActions = len(acts[0])
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			best = []string{key}
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		} else if numActions == len(acts[0]) {
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			best = append(best, key)
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		}
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	}
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	if !found {
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		return nil, false
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	}
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	return best, true
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}
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func (r *result) addMatch(key string) {
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	r.matched[key] = struct{}{}
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}
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func (r *result) addActions(key string, acts actions) bool {
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	currentActions, ok := r.mapping[key]
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	if !ok || len(currentActions) == 0 {
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		currentActions = []actions{acts}
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		r.mapping[key] = currentActions
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		return true
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	}
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	if len(acts) > len(currentActions[0]) {
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		return false
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	}
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	if len(acts) == len(currentActions[0]) {
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		r.mapping[key] = append(currentActions, acts)
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		return true
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	}
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	r.mapping[key] = []actions{acts}
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	return true
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}
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func (b Buckets) empty(index int) {
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	buk := &b[index]
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	buk.Empty()
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	b[index] = *buk
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}
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func (b Buckets) fill(index int) {
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	buk := &b[index]
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	buk.Fill()
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	b[index] = *buk
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}
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func (b Buckets) pour(i, j int) {
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	src := &b[i]
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	dest := &b[j]
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	src.Pour(dest)
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	b[i] = *src
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	b[j] = *dest
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}
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// HasTarget returns true
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func (b Buckets) HasTarget(target uint64) bool {
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	for _, bucket := range b {
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		if bucket.Volume == target {
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			return true
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		}
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	}
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	return false
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}
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func (b Buckets) String() string {
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	bucketStrs := []string{}
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	for _, bucket := range b {
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		bucketStrs = append(bucketStrs, bucket.String())
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	}
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	return fmt.Sprintf("[%s]", strings.Join(bucketStrs, ","))
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}
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// FindTarget returns actions to find target
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func (b Buckets) FindTarget(target uint64) []string {
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	r := &result{
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		mapping: map[string][]actions{},
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		matched: map[string]interface{}{},
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	}
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	b.findTarget(target, r, actions{})
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	keys, found := r.bestMatches()
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	if !found {
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		return []string{"No solution"}
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	}
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	fmt.Printf("%d solutions\n", len(keys))
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	for i, key := range keys {
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		allacts, ok := r.get(key)
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		if !ok {
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			continue
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		}
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		newState := make(Buckets, len(b))
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		copy(newState, b)
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		fmt.Printf("solution %d\n", i+1)
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		for _, acts := range allacts {
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			if len(acts) == 0 {
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				fmt.Println("no actions required")
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				continue
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			}
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			for _, act := range acts {
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				newState = newState.performAction(act)
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				fmt.Printf("%s\t%s\n", act.String(), newState.String())
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			}
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		}
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	}
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	ret := []string{}
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	return ret
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}
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func (b Buckets) performAction(act action) Buckets {
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	newState := make(Buckets, len(b))
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	copy(newState, b)
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	switch act.kind {
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	case actionTypeEmpty:
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		newState.empty(act.target)
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	case actionTypeFill:
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		newState.fill(act.target)
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	case actionTypePour:
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		newState.pour(act.src, act.target)
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	}
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	return newState
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}
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func (b Buckets) findTarget(
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	target uint64,
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	states *result,
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	prevActions actions,
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) {
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	key := b.String()
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	added := states.addActions(key, prevActions)
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	if b.HasTarget(target) {
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		states.addMatch(key)
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		return
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	}
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	if !added {
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		return
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	}
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	possibleActions := b.possibleActions()
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	for _, act := range possibleActions {
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		newActions := append(prevActions, act)
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		newState := b.performAction(act)
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		newState.findTarget(target, states, newActions)
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	}
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}
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func (b Buckets) possibleActions() actions {
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	ret := actions{}
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	for i, bucket := range b {
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		if !bucket.IsFull() {
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			ret = append(ret, action{kind: actionTypeFill, target: i})
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		}
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		if !bucket.IsEmpty() {
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			// ret = append(ret, action{kind: actionTypeEmpty, fn: b.empty(i), target: i})
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			ret = append(ret, action{kind: actionTypeEmpty, target: i})
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			for j, target := range b {
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				if !target.IsFull() && i != j {
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					// ret = append(ret, action{kind: actionTypePour, fn: b.pour(i, j), src: i, target: j})
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					ret = append(ret, action{kind: actionTypePour, src: i, target: j})
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				}
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			}
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		}
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	}
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	return ret
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}
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