Merge commit '2d638da353d643a768bc0196d1f087a6ffacecb6' as 'vim/bundle/nerdtree'
commit
55382add2b
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*~
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*.swp
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tags
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The NERD Tree
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=============
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Intro
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-----
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The NERD tree allows you to explore your filesystem and to open files and
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directories. It presents the filesystem to you in the form of a tree which you
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manipulate with the keyboard and/or mouse. It also allows you to perform
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simple filesystem operations.
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The following features and functionality are provided by the NERD tree:
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* Files and directories are displayed in a hierarchical tree structure
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* Different highlighting is provided for the following types of nodes:
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* files
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* directories
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* sym-links
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* windows .lnk files
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* read-only files
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* executable files
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* Many (customisable) mappings are provided to manipulate the tree:
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* Mappings to open/close/explore directory nodes
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* Mappings to open files in new/existing windows/tabs
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* Mappings to change the current root of the tree
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* Mappings to navigate around the tree
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* ...
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* Directories and files can be bookmarked.
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* Most NERD tree navigation can also be done with the mouse
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* Filtering of tree content (can be toggled at runtime)
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* custom file filters to prevent e.g. vim backup files being displayed
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* optional displaying of hidden files (. files)
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* files can be "turned off" so that only directories are displayed
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* The position and size of the NERD tree window can be customised
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* The order in which the nodes in the tree are listed can be customised.
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* A model of your filesystem is created/maintained as you explore it. This
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has several advantages:
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* All filesystem information is cached and is only re-read on demand
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* If you revisit a part of the tree that you left earlier in your
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session, the directory nodes will be opened/closed as you left them
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* The script remembers the cursor position and window position in the NERD
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tree so you can toggle it off (or just close the tree window) and then
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reopen it (with NERDTreeToggle) the NERD tree window will appear exactly
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as you left it
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* You can have a separate NERD tree for each tab, share trees across tabs,
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or a mix of both.
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* By default the script overrides the default file browser (netrw), so if
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you :edit a directory a (slightly modified) NERD tree will appear in the
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current window
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* A programmable menu system is provided (simulates right clicking on a node)
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* one default menu plugin is provided to perform basic filesystem
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operations (create/delete/move/copy files/directories)
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* There's an API for adding your own keymappings
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Installation
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------------
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[pathogen.vim](https://github.com/tpope/vim-pathogen) is the recommended way to install nerdtree.
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cd ~/.vim/bundle
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git clone https://github.com/scrooloose/nerdtree.git
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Then reload vim, run `:helptags`, and check out `:help NERD_tree.txt`.
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Faq
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---
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__Q. Can I have the nerdtree on every tab automatically?__
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A. Nope. If this is something you want then chances are you aren't using tabs
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and buffers as they were intended to be used. Read this
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http://stackoverflow.com/questions/102384/using-vims-tabs-like-buffers
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If you are interested in this behaviour then consider [vim-nerdtree-tabs](https://github.com/jistr/vim-nerdtree-tabs)
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__Q. How can I open a NERDTree automatically when vim starts up?__
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A. Stick this in your vimrc: `autocmd vimenter * NERDTree`
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__Q. How can I open a NERDTree automatically when vim starts up if no files were specified?__
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A. Stick this in your vimrc `autocmd vimenter * if !argc() | NERDTree | endif`
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__Q. How can I map a specific key or shortcut to open NERDTree?__
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A. Stick this in your vimrc to open NERDTree with `Ctrl+n` (you can set whatever key you want): `map <C-n> :NERDTreeToggle<CR>`
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__Q. How can I close vim if the only window left open is a NERDTree?__
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A. Stick this in your vimrc:
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`autocmd bufenter * if (winnr("$") == 1 && exists("b:NERDTreeType") && b:NERDTreeType == "primary") | q | endif`
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Changelog
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---------
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4.2.0 (2011-12-28)
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* Add NERDTreeDirArrows option to make the UI use pretty arrow chars instead of the old +~| chars to define the tree structure (sickill)
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* shift the syntax highlighting out into its own syntax file (gnap) * add some mac specific options to the filesystem menu - for macvim only (andersonfreitas)
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* Add NERDTreeMinimalUI option to remove some non functional parts of the nerdtree ui (camthompson)
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* tweak the behaviour of :NERDTreeFind - see :help :NERDTreeFind for the new behaviour (benjamingeiger)
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* if no name is given to :Bookmark, make it default to the name of the target file/dir (minyoung)
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* use 'file' completion when doing copying, create, and move operations (EvanDotPro)
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* lots of misc bug fixes (paddyoloughlin, sdewald, camthompson, Vitaly Bogdanov, AndrewRadev, mathias, scottstvnsn, kml, wycats, me RAWR!)
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"CLASS: Bookmark
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"============================================================
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let s:Bookmark = {}
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let g:NERDTreeBookmark = s:Bookmark
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" FUNCTION: Bookmark.activate() {{{1
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function! s:Bookmark.activate(...)
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call self.open(a:0 ? a:1 : {})
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endfunction
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" FUNCTION: Bookmark.AddBookmark(name, path) {{{1
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" Class method to add a new bookmark to the list, if a previous bookmark exists
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" with the same name, just update the path for that bookmark
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function! s:Bookmark.AddBookmark(name, path)
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for i in s:Bookmark.Bookmarks()
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if i.name ==# a:name
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let i.path = a:path
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return
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endif
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endfor
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call add(s:Bookmark.Bookmarks(), s:Bookmark.New(a:name, a:path))
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call s:Bookmark.Sort()
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endfunction
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" FUNCTION: Bookmark.Bookmarks() {{{1
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" Class method to get all bookmarks. Lazily initializes the bookmarks global
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" variable
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function! s:Bookmark.Bookmarks()
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if !exists("g:NERDTreeBookmarks")
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let g:NERDTreeBookmarks = []
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endif
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return g:NERDTreeBookmarks
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endfunction
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" FUNCTION: Bookmark.BookmarkExistsFor(name) {{{1
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" class method that returns 1 if a bookmark with the given name is found, 0
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" otherwise
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function! s:Bookmark.BookmarkExistsFor(name)
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try
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call s:Bookmark.BookmarkFor(a:name)
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return 1
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catch /^NERDTree.BookmarkNotFoundError/
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return 0
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endtry
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endfunction
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" FUNCTION: Bookmark.BookmarkFor(name) {{{1
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" Class method to get the bookmark that has the given name. {} is return if no
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" bookmark is found
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function! s:Bookmark.BookmarkFor(name)
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for i in s:Bookmark.Bookmarks()
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if i.name ==# a:name
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return i
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endif
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endfor
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throw "NERDTree.BookmarkNotFoundError: no bookmark found for name: \"". a:name .'"'
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endfunction
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" FUNCTION: Bookmark.BookmarkNames() {{{1
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" Class method to return an array of all bookmark names
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function! s:Bookmark.BookmarkNames()
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let names = []
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for i in s:Bookmark.Bookmarks()
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call add(names, i.name)
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endfor
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return names
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endfunction
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" FUNCTION: Bookmark.CacheBookmarks(silent) {{{1
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" Class method to read all bookmarks from the bookmarks file initialize
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" bookmark objects for each one.
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"
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" Args:
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" silent - dont echo an error msg if invalid bookmarks are found
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function! s:Bookmark.CacheBookmarks(silent)
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if filereadable(g:NERDTreeBookmarksFile)
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let g:NERDTreeBookmarks = []
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let g:NERDTreeInvalidBookmarks = []
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let bookmarkStrings = readfile(g:NERDTreeBookmarksFile)
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let invalidBookmarksFound = 0
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for i in bookmarkStrings
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"ignore blank lines
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if i != ''
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let name = substitute(i, '^\(.\{-}\) .*$', '\1', '')
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let path = substitute(i, '^.\{-} \(.*\)$', '\1', '')
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try
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let bookmark = s:Bookmark.New(name, g:NERDTreePath.New(path))
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call add(g:NERDTreeBookmarks, bookmark)
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catch /^NERDTree.InvalidArgumentsError/
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call add(g:NERDTreeInvalidBookmarks, i)
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let invalidBookmarksFound += 1
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endtry
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endif
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endfor
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if invalidBookmarksFound
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call s:Bookmark.Write()
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if !a:silent
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call nerdtree#echo(invalidBookmarksFound . " invalid bookmarks were read. See :help NERDTreeInvalidBookmarks for info.")
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endif
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endif
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call s:Bookmark.Sort()
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endif
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endfunction
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" FUNCTION: Bookmark.compareTo(otherbookmark) {{{1
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" Compare these two bookmarks for sorting purposes
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function! s:Bookmark.compareTo(otherbookmark)
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return a:otherbookmark.name < self.name
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endfunction
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" FUNCTION: Bookmark.ClearAll() {{{1
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" Class method to delete all bookmarks.
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function! s:Bookmark.ClearAll()
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for i in s:Bookmark.Bookmarks()
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call i.delete()
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endfor
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call s:Bookmark.Write()
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endfunction
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" FUNCTION: Bookmark.delete() {{{1
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" Delete this bookmark. If the node for this bookmark is under the current
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" root, then recache bookmarks for its Path object
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function! s:Bookmark.delete()
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let node = {}
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try
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let node = self.getNode(1)
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catch /^NERDTree.BookmarkedNodeNotFoundError/
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endtry
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call remove(s:Bookmark.Bookmarks(), index(s:Bookmark.Bookmarks(), self))
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if !empty(node)
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call node.path.cacheDisplayString()
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endif
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call s:Bookmark.Write()
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endfunction
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" FUNCTION: Bookmark.getNode(searchFromAbsoluteRoot) {{{1
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" Gets the treenode for this bookmark
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"
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" Args:
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" searchFromAbsoluteRoot: specifies whether we should search from the current
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" tree root, or the highest cached node
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function! s:Bookmark.getNode(searchFromAbsoluteRoot)
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let searchRoot = a:searchFromAbsoluteRoot ? g:NERDTreeDirNode.AbsoluteTreeRoot() : b:NERDTreeRoot
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let targetNode = searchRoot.findNode(self.path)
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if empty(targetNode)
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throw "NERDTree.BookmarkedNodeNotFoundError: no node was found for bookmark: " . self.name
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endif
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return targetNode
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endfunction
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" FUNCTION: Bookmark.GetNodeForName(name, searchFromAbsoluteRoot) {{{1
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" Class method that finds the bookmark with the given name and returns the
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" treenode for it.
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function! s:Bookmark.GetNodeForName(name, searchFromAbsoluteRoot)
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let bookmark = s:Bookmark.BookmarkFor(a:name)
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return bookmark.getNode(a:searchFromAbsoluteRoot)
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endfunction
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" FUNCTION: Bookmark.GetSelected() {{{1
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" returns the Bookmark the cursor is over, or {}
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function! s:Bookmark.GetSelected()
|
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let line = getline(".")
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let name = substitute(line, '^>\(.\{-}\) .\+$', '\1', '')
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||||
if name != line
|
||||
try
|
||||
return s:Bookmark.BookmarkFor(name)
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||||
catch /^NERDTree.BookmarkNotFoundError/
|
||||
return {}
|
||||
endtry
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||||
endif
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||||
return {}
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||||
endfunction
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||||
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||||
" FUNCTION: Bookmark.InvalidBookmarks() {{{1
|
||||
" Class method to get all invalid bookmark strings read from the bookmarks
|
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" file
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function! s:Bookmark.InvalidBookmarks()
|
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if !exists("g:NERDTreeInvalidBookmarks")
|
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let g:NERDTreeInvalidBookmarks = []
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endif
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return g:NERDTreeInvalidBookmarks
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endfunction
|
||||
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" FUNCTION: Bookmark.mustExist() {{{1
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function! s:Bookmark.mustExist()
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if !self.path.exists()
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call s:Bookmark.CacheBookmarks(1)
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throw "NERDTree.BookmarkPointsToInvalidLocationError: the bookmark \"".
|
||||
\ self.name ."\" points to a non existing location: \"". self.path.str()
|
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endif
|
||||
endfunction
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||||
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" FUNCTION: Bookmark.New(name, path) {{{1
|
||||
" Create a new bookmark object with the given name and path object
|
||||
function! s:Bookmark.New(name, path)
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||||
if a:name =~# ' '
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||||
throw "NERDTree.IllegalBookmarkNameError: illegal name:" . a:name
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||||
endif
|
||||
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||||
let newBookmark = copy(self)
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||||
let newBookmark.name = a:name
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||||
let newBookmark.path = a:path
|
||||
return newBookmark
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.open([options]) {{{1
|
||||
"Args:
|
||||
"A dictionary containing the following keys (all optional):
|
||||
" 'where': Specifies whether the node should be opened in new split/tab or in
|
||||
" the previous window. Can be either 'v' (vertical split), 'h'
|
||||
" (horizontal split), 't' (new tab) or 'p' (previous window).
|
||||
" 'reuse': if a window is displaying the file then jump the cursor there
|
||||
" 'keepopen': dont close the tree window
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||||
" 'stay': open the file, but keep the cursor in the tree win
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"
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||||
function! s:Bookmark.open(...)
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let opts = a:0 ? a:1 : {}
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||||
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if self.path.isDirectory && !has_key(opts, 'where')
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call self.toRoot()
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||||
else
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||||
let opener = g:NERDTreeOpener.New(self.path, opts)
|
||||
call opener.open(self)
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.openInNewTab(options) {{{1
|
||||
" Create a new bookmark object with the given name and path object
|
||||
function! s:Bookmark.openInNewTab(options)
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||||
call nerdtree#deprecated('Bookmark.openInNewTab', 'is deprecated, use open() instead')
|
||||
call self.open(a:options)
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||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.setPath(path) {{{1
|
||||
" makes this bookmark point to the given path
|
||||
function! s:Bookmark.setPath(path)
|
||||
let self.path = a:path
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.Sort() {{{1
|
||||
" Class method that sorts all bookmarks
|
||||
function! s:Bookmark.Sort()
|
||||
let CompareFunc = function("nerdtree#compareBookmarks")
|
||||
call sort(s:Bookmark.Bookmarks(), CompareFunc)
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.str() {{{1
|
||||
" Get the string that should be rendered in the view for this bookmark
|
||||
function! s:Bookmark.str()
|
||||
let pathStrMaxLen = winwidth(nerdtree#getTreeWinNum()) - 4 - len(self.name)
|
||||
if &nu
|
||||
let pathStrMaxLen = pathStrMaxLen - &numberwidth
|
||||
endif
|
||||
|
||||
let pathStr = self.path.str({'format': 'UI'})
|
||||
if len(pathStr) > pathStrMaxLen
|
||||
let pathStr = '<' . strpart(pathStr, len(pathStr) - pathStrMaxLen)
|
||||
endif
|
||||
return '>' . self.name . ' ' . pathStr
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.toRoot() {{{1
|
||||
" Make the node for this bookmark the new tree root
|
||||
function! s:Bookmark.toRoot()
|
||||
if self.validate()
|
||||
try
|
||||
let targetNode = self.getNode(1)
|
||||
catch /^NERDTree.BookmarkedNodeNotFoundError/
|
||||
let targetNode = g:NERDTreeFileNode.New(s:Bookmark.BookmarkFor(self.name).path)
|
||||
endtry
|
||||
call targetNode.makeRoot()
|
||||
call nerdtree#renderView()
|
||||
call targetNode.putCursorHere(0, 0)
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.ToRoot(name) {{{1
|
||||
" Make the node for this bookmark the new tree root
|
||||
function! s:Bookmark.ToRoot(name)
|
||||
let bookmark = s:Bookmark.BookmarkFor(a:name)
|
||||
call bookmark.toRoot()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.validate() {{{1
|
||||
function! s:Bookmark.validate()
|
||||
if self.path.exists()
|
||||
return 1
|
||||
else
|
||||
call s:Bookmark.CacheBookmarks(1)
|
||||
call nerdtree#renderView()
|
||||
call nerdtree#echo(self.name . "now points to an invalid location. See :help NERDTreeInvalidBookmarks for info.")
|
||||
return 0
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Bookmark.Write() {{{1
|
||||
" Class method to write all bookmarks to the bookmarks file
|
||||
function! s:Bookmark.Write()
|
||||
let bookmarkStrings = []
|
||||
for i in s:Bookmark.Bookmarks()
|
||||
call add(bookmarkStrings, i.name . ' ' . i.path.str())
|
||||
endfor
|
||||
|
||||
"add a blank line before the invalid ones
|
||||
call add(bookmarkStrings, "")
|
||||
|
||||
for j in s:Bookmark.InvalidBookmarks()
|
||||
call add(bookmarkStrings, j)
|
||||
endfor
|
||||
call writefile(bookmarkStrings, g:NERDTreeBookmarksFile)
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,322 @@
|
||||
"CLASS: Creator
|
||||
"Creates primary/secondary/mirror nerdtree windows. Sets up all the window and
|
||||
"buffer options and key mappings etc.
|
||||
"============================================================
|
||||
let s:Creator = {}
|
||||
let g:NERDTreeCreator = s:Creator
|
||||
|
||||
"FUNCTION: s:Creator._bindMappings() {{{1
|
||||
function! s:Creator._bindMappings()
|
||||
"make <cr> do the same as the default 'o' mapping
|
||||
exec "nnoremap <silent> <buffer> <cr> :call nerdtree#invokeKeyMap('". g:NERDTreeMapActivateNode ."')<cr>"
|
||||
|
||||
call g:NERDTreeKeyMap.BindAll()
|
||||
|
||||
command! -buffer -nargs=? Bookmark :call nerdtree#bookmarkNode('<args>')
|
||||
command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 RevealBookmark :call nerdtree#revealBookmark('<args>')
|
||||
command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=1 OpenBookmark :call nerdtree#openBookmark('<args>')
|
||||
command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=* ClearBookmarks call nerdtree#clearBookmarks('<args>')
|
||||
command! -buffer -complete=customlist,nerdtree#completeBookmarks -nargs=+ BookmarkToRoot call g:NERDTreeBookmark.ToRoot('<args>')
|
||||
command! -buffer -nargs=0 ClearAllBookmarks call g:NERDTreeBookmark.ClearAll() <bar> call nerdtree#renderView()
|
||||
command! -buffer -nargs=0 ReadBookmarks call g:NERDTreeBookmark.CacheBookmarks(0) <bar> call nerdtree#renderView()
|
||||
command! -buffer -nargs=0 WriteBookmarks call g:NERDTreeBookmark.Write()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._broadcastInitEvent() {{{1
|
||||
function! s:Creator._broadcastInitEvent()
|
||||
silent doautocmd User NERDTreeInit
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:Creator.BufNamePrefix() {{{2
|
||||
function! s:Creator.BufNamePrefix()
|
||||
return 'NERD_tree_'
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.CreatePrimary(a:name) {{{1
|
||||
function! s:Creator.CreatePrimary(name)
|
||||
let creator = s:Creator.New()
|
||||
call creator.createPrimary(a:name)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.createPrimary(a:name) {{{1
|
||||
"name: the name of a bookmark or a directory
|
||||
function! s:Creator.createPrimary(name)
|
||||
let path = self._pathForString(a:name)
|
||||
|
||||
"if instructed to, then change the vim CWD to the dir the NERDTree is
|
||||
"inited in
|
||||
if g:NERDTreeChDirMode != 0
|
||||
call path.changeToDir()
|
||||
endif
|
||||
|
||||
if nerdtree#treeExistsForTab()
|
||||
if nerdtree#isTreeOpen()
|
||||
call nerdtree#closeTree()
|
||||
endif
|
||||
unlet t:NERDTreeBufName
|
||||
endif
|
||||
|
||||
let newRoot = g:NERDTreeDirNode.New(path)
|
||||
call newRoot.open()
|
||||
|
||||
call self._createTreeWin()
|
||||
let b:treeShowHelp = 0
|
||||
let b:NERDTreeIgnoreEnabled = 1
|
||||
let b:NERDTreeShowFiles = g:NERDTreeShowFiles
|
||||
let b:NERDTreeShowHidden = g:NERDTreeShowHidden
|
||||
let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
|
||||
let b:NERDTreeRoot = newRoot
|
||||
let b:NERDTreeType = "primary"
|
||||
|
||||
call nerdtree#renderView()
|
||||
call b:NERDTreeRoot.putCursorHere(0, 0)
|
||||
|
||||
call self._broadcastInitEvent()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.CreateSecondary(dir) {{{1
|
||||
function! s:Creator.CreateSecondary(dir)
|
||||
let creator = s:Creator.New()
|
||||
call creator.createSecondary(a:dir)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.createSecondary(dir) {{{1
|
||||
function! s:Creator.createSecondary(dir)
|
||||
try
|
||||
let path = g:NERDTreePath.New(a:dir)
|
||||
catch /^NERDTree.InvalidArgumentsError/
|
||||
call nerdtree#echo("Invalid directory name:" . a:name)
|
||||
return
|
||||
endtry
|
||||
|
||||
"we want the directory buffer to disappear when we do the :edit below
|
||||
setlocal bufhidden=wipe
|
||||
|
||||
let previousBuf = expand("#")
|
||||
|
||||
"we need a unique name for each secondary tree buffer to ensure they are
|
||||
"all independent
|
||||
exec "silent edit " . self._nextBufferName()
|
||||
|
||||
let b:NERDTreePreviousBuf = bufnr(previousBuf)
|
||||
|
||||
let b:NERDTreeRoot = g:NERDTreeDirNode.New(path)
|
||||
call b:NERDTreeRoot.open()
|
||||
|
||||
call self._setCommonBufOptions()
|
||||
let b:NERDTreeType = "secondary"
|
||||
|
||||
call nerdtree#renderView()
|
||||
|
||||
call self._broadcastInitEvent()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:Creator.CreateMirror() {{{1
|
||||
function! s:Creator.CreateMirror()
|
||||
let creator = s:Creator.New()
|
||||
call creator.createMirror()
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:Creator.createMirror() {{{1
|
||||
function! s:Creator.createMirror()
|
||||
"get the names off all the nerd tree buffers
|
||||
let treeBufNames = []
|
||||
for i in range(1, tabpagenr("$"))
|
||||
let nextName = nerdtree#tabpagevar(i, 'NERDTreeBufName')
|
||||
if nextName != -1 && (!exists("t:NERDTreeBufName") || nextName != t:NERDTreeBufName)
|
||||
call add(treeBufNames, nextName)
|
||||
endif
|
||||
endfor
|
||||
let treeBufNames = nerdtree#unique(treeBufNames)
|
||||
|
||||
"map the option names (that the user will be prompted with) to the nerd
|
||||
"tree buffer names
|
||||
let options = {}
|
||||
let i = 0
|
||||
while i < len(treeBufNames)
|
||||
let bufName = treeBufNames[i]
|
||||
let treeRoot = getbufvar(bufName, "NERDTreeRoot")
|
||||
let options[i+1 . '. ' . treeRoot.path.str() . ' (buf name: ' . bufName . ')'] = bufName
|
||||
let i = i + 1
|
||||
endwhile
|
||||
|
||||
"work out which tree to mirror, if there is more than 1 then ask the user
|
||||
let bufferName = ''
|
||||
if len(keys(options)) > 1
|
||||
let choices = ["Choose a tree to mirror"]
|
||||
let choices = extend(choices, sort(keys(options)))
|
||||
let choice = inputlist(choices)
|
||||
if choice < 1 || choice > len(options) || choice ==# ''
|
||||
return
|
||||
endif
|
||||
|
||||
let bufferName = options[sort(keys(options))[choice-1]]
|
||||
elseif len(keys(options)) ==# 1
|
||||
let bufferName = values(options)[0]
|
||||
else
|
||||
call nerdtree#echo("No trees to mirror")
|
||||
return
|
||||
endif
|
||||
|
||||
if nerdtree#treeExistsForTab() && nerdtree#isTreeOpen()
|
||||
call nerdtree#closeTree()
|
||||
endif
|
||||
|
||||
let t:NERDTreeBufName = bufferName
|
||||
call self._createTreeWin()
|
||||
exec 'buffer ' . bufferName
|
||||
if !&hidden
|
||||
call nerdtree#renderView()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._createTreeWin() {{{1
|
||||
"Inits the NERD tree window. ie. opens it, sizes it, sets all the local
|
||||
"options etc
|
||||
function! s:Creator._createTreeWin()
|
||||
"create the nerd tree window
|
||||
let splitLocation = g:NERDTreeWinPos ==# "left" ? "topleft " : "botright "
|
||||
let splitSize = g:NERDTreeWinSize
|
||||
|
||||
if !exists('t:NERDTreeBufName')
|
||||
let t:NERDTreeBufName = self._nextBufferName()
|
||||
silent! exec splitLocation . 'vertical ' . splitSize . ' new'
|
||||
silent! exec "edit " . t:NERDTreeBufName
|
||||
else
|
||||
silent! exec splitLocation . 'vertical ' . splitSize . ' split'
|
||||
silent! exec "buffer " . t:NERDTreeBufName
|
||||
endif
|
||||
|
||||
setlocal winfixwidth
|
||||
call self._setCommonBufOptions()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.New() {{{1
|
||||
function! s:Creator.New()
|
||||
let newCreator = copy(self)
|
||||
return newCreator
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:Creator._nextBufferName() {{{2
|
||||
" returns the buffer name for the next nerd tree
|
||||
function! s:Creator._nextBufferName()
|
||||
let name = s:Creator.BufNamePrefix() . self._nextBufferNumber()
|
||||
return name
|
||||
endfunction
|
||||
|
||||
" FUNCTION: s:Creator._nextBufferNumber() {{{2
|
||||
" the number to add to the nerd tree buffer name to make the buf name unique
|
||||
function! s:Creator._nextBufferNumber()
|
||||
if !exists("s:Creator._NextBufNum")
|
||||
let s:Creator._NextBufNum = 1
|
||||
else
|
||||
let s:Creator._NextBufNum += 1
|
||||
endif
|
||||
|
||||
return s:Creator._NextBufNum
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._pathForString(str) {{{1
|
||||
"find a bookmark or adirectory for the given string
|
||||
function! s:Creator._pathForString(str)
|
||||
let path = {}
|
||||
if g:NERDTreeBookmark.BookmarkExistsFor(a:str)
|
||||
let path = g:NERDTreeBookmark.BookmarkFor(a:str).path
|
||||
else
|
||||
let dir = a:str ==# '' ? getcwd() : a:str
|
||||
|
||||
"hack to get an absolute path if a relative path is given
|
||||
if dir =~# '^\.'
|
||||
let dir = getcwd() . g:NERDTreePath.Slash() . dir
|
||||
endif
|
||||
let dir = g:NERDTreePath.Resolve(dir)
|
||||
|
||||
try
|
||||
let path = g:NERDTreePath.New(dir)
|
||||
catch /^NERDTree.InvalidArgumentsError/
|
||||
call nerdtree#echo("No bookmark or directory found for: " . a:str)
|
||||
return
|
||||
endtry
|
||||
endif
|
||||
if !path.isDirectory
|
||||
let path = path.getParent()
|
||||
endif
|
||||
|
||||
return path
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._setCommonBufOptions() {{{1
|
||||
function! s:Creator._setCommonBufOptions()
|
||||
"throwaway buffer options
|
||||
setlocal noswapfile
|
||||
setlocal buftype=nofile
|
||||
setlocal bufhidden=hide
|
||||
setlocal nowrap
|
||||
setlocal foldcolumn=0
|
||||
setlocal foldmethod=manual
|
||||
setlocal nofoldenable
|
||||
setlocal nobuflisted
|
||||
setlocal nospell
|
||||
if g:NERDTreeShowLineNumbers
|
||||
setlocal nu
|
||||
else
|
||||
setlocal nonu
|
||||
if v:version >= 703
|
||||
setlocal nornu
|
||||
endif
|
||||
endif
|
||||
|
||||
iabc <buffer>
|
||||
|
||||
if g:NERDTreeHighlightCursorline
|
||||
setlocal cursorline
|
||||
endif
|
||||
|
||||
call self._setupStatusline()
|
||||
|
||||
let b:treeShowHelp = 0
|
||||
let b:NERDTreeIgnoreEnabled = 1
|
||||
let b:NERDTreeShowFiles = g:NERDTreeShowFiles
|
||||
let b:NERDTreeShowHidden = g:NERDTreeShowHidden
|
||||
let b:NERDTreeShowBookmarks = g:NERDTreeShowBookmarks
|
||||
setfiletype nerdtree
|
||||
call self._bindMappings()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator._setupStatusline() {{{1
|
||||
function! s:Creator._setupStatusline()
|
||||
if g:NERDTreeStatusline != -1
|
||||
let &l:statusline = g:NERDTreeStatusline
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.TogglePrimary(dir) {{{1
|
||||
function! s:Creator.TogglePrimary(dir)
|
||||
let creator = s:Creator.New()
|
||||
call creator.togglePrimary(a:dir)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:Creator.togglePrimary(dir) {{{1
|
||||
"Toggles the NERD tree. I.e the NERD tree is open, it is closed, if it is
|
||||
"closed it is restored or initialized (if it doesnt exist)
|
||||
"
|
||||
"Args:
|
||||
"dir: the full path for the root node (is only used if the NERD tree is being
|
||||
"initialized.
|
||||
function! s:Creator.togglePrimary(dir)
|
||||
if nerdtree#treeExistsForTab()
|
||||
if !nerdtree#isTreeOpen()
|
||||
call self._createTreeWin()
|
||||
if !&hidden
|
||||
call nerdtree#renderView()
|
||||
endif
|
||||
call nerdtree#restoreScreenState()
|
||||
else
|
||||
call nerdtree#closeTree()
|
||||
endif
|
||||
else
|
||||
call self.createPrimary(a:dir)
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,143 @@
|
||||
"CLASS: KeyMap
|
||||
"============================================================
|
||||
let s:KeyMap = {}
|
||||
let g:NERDTreeKeyMap = s:KeyMap
|
||||
|
||||
"FUNCTION: KeyMap.All() {{{1
|
||||
function! s:KeyMap.All()
|
||||
if !exists("s:keyMaps")
|
||||
let s:keyMaps = []
|
||||
endif
|
||||
return s:keyMaps
|
||||
endfunction
|
||||
|
||||
"FUNCTION: KeyMap.FindFor(key, scope) {{{1
|
||||
function! s:KeyMap.FindFor(key, scope)
|
||||
for i in s:KeyMap.All()
|
||||
if i.key ==# a:key && i.scope ==# a:scope
|
||||
return i
|
||||
endif
|
||||
endfor
|
||||
return {}
|
||||
endfunction
|
||||
|
||||
"FUNCTION: KeyMap.BindAll() {{{1
|
||||
function! s:KeyMap.BindAll()
|
||||
for i in s:KeyMap.All()
|
||||
call i.bind()
|
||||
endfor
|
||||
endfunction
|
||||
|
||||
"FUNCTION: KeyMap.bind() {{{1
|
||||
function! s:KeyMap.bind()
|
||||
" If the key sequence we're trying to map contains any '<>' notation, we
|
||||
" must replace each of the '<' characters with '<lt>' to ensure the string
|
||||
" is not translated into its corresponding keycode during the later part
|
||||
" of the map command below
|
||||
" :he <>
|
||||
let specialNotationRegex = '\m<\([[:alnum:]_-]\+>\)'
|
||||
if self.key =~# specialNotationRegex
|
||||
let keymapInvokeString = substitute(self.key, specialNotationRegex, '<lt>\1', 'g')
|
||||
else
|
||||
let keymapInvokeString = self.key
|
||||
endif
|
||||
|
||||
let premap = self.key == "<LeftRelease>" ? " <LeftRelease>" : " "
|
||||
|
||||
exec 'nnoremap <buffer> <silent> '. self.key . premap . ':call nerdtree#invokeKeyMap("'. keymapInvokeString .'")<cr>'
|
||||
endfunction
|
||||
|
||||
"FUNCTION: KeyMap.Remove(key, scope) {{{1
|
||||
function! s:KeyMap.Remove(key, scope)
|
||||
let maps = s:KeyMap.All()
|
||||
for i in range(len(maps))
|
||||
if maps[i].key ==# a:key && maps[i].scope ==# a:scope
|
||||
return remove(maps, i)
|
||||
endif
|
||||
endfor
|
||||
endfunction
|
||||
|
||||
"FUNCTION: KeyMap.invoke() {{{1
|
||||
"Call the KeyMaps callback function
|
||||
function! s:KeyMap.invoke(...)
|
||||
let Callback = function(self.callback)
|
||||
if a:0
|
||||
call Callback(a:1)
|
||||
else
|
||||
call Callback()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: KeyMap.Invoke() {{{1
|
||||
"Find a keymapping for a:key and the current scope invoke it.
|
||||
"
|
||||
"Scope is determined as follows:
|
||||
" * if the cursor is on a dir node then "DirNode"
|
||||
" * if the cursor is on a file node then "FileNode"
|
||||
" * if the cursor is on a bookmark then "Bookmark"
|
||||
"
|
||||
"If a keymap has the scope of "all" then it will be called if no other keymap
|
||||
"is found for a:key and the scope.
|
||||
function! s:KeyMap.Invoke(key)
|
||||
let node = g:NERDTreeFileNode.GetSelected()
|
||||
if !empty(node)
|
||||
|
||||
"try file node
|
||||
if !node.path.isDirectory
|
||||
let km = s:KeyMap.FindFor(a:key, "FileNode")
|
||||
if !empty(km)
|
||||
return km.invoke(node)
|
||||
endif
|
||||
endif
|
||||
|
||||
"try dir node
|
||||
if node.path.isDirectory
|
||||
let km = s:KeyMap.FindFor(a:key, "DirNode")
|
||||
if !empty(km)
|
||||
return km.invoke(node)
|
||||
endif
|
||||
endif
|
||||
|
||||
"try generic node
|
||||
let km = s:KeyMap.FindFor(a:key, "Node")
|
||||
if !empty(km)
|
||||
return km.invoke(node)
|
||||
endif
|
||||
|
||||
endif
|
||||
|
||||
"try bookmark
|
||||
let bm = g:NERDTreeBookmark.GetSelected()
|
||||
if !empty(bm)
|
||||
let km = s:KeyMap.FindFor(a:key, "Bookmark")
|
||||
if !empty(km)
|
||||
return km.invoke(bm)
|
||||
endif
|
||||
endif
|
||||
|
||||
"try all
|
||||
let km = s:KeyMap.FindFor(a:key, "all")
|
||||
if !empty(km)
|
||||
return km.invoke()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: KeyMap.Create(options) {{{1
|
||||
function! s:KeyMap.Create(options)
|
||||
let newKeyMap = copy(self)
|
||||
let opts = extend({'scope': 'all', 'quickhelpText': ''}, copy(a:options))
|
||||
let newKeyMap.key = opts['key']
|
||||
let newKeyMap.quickhelpText = opts['quickhelpText']
|
||||
let newKeyMap.callback = opts['callback']
|
||||
let newKeyMap.scope = opts['scope']
|
||||
|
||||
call s:KeyMap.Add(newKeyMap)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: KeyMap.Add(keymap) {{{1
|
||||
function! s:KeyMap.Add(keymap)
|
||||
call s:KeyMap.Remove(a:keymap.key, a:keymap.scope)
|
||||
call add(s:KeyMap.All(), a:keymap)
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,180 @@
|
||||
"CLASS: MenuController
|
||||
"============================================================
|
||||
let s:MenuController = {}
|
||||
let g:NERDTreeMenuController = s:MenuController
|
||||
|
||||
"FUNCTION: MenuController.New(menuItems) {{{1
|
||||
"create a new menu controller that operates on the given menu items
|
||||
function! s:MenuController.New(menuItems)
|
||||
let newMenuController = copy(self)
|
||||
if a:menuItems[0].isSeparator()
|
||||
let newMenuController.menuItems = a:menuItems[1:-1]
|
||||
else
|
||||
let newMenuController.menuItems = a:menuItems
|
||||
endif
|
||||
return newMenuController
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController.showMenu() {{{1
|
||||
"start the main loop of the menu and get the user to choose/execute a menu
|
||||
"item
|
||||
function! s:MenuController.showMenu()
|
||||
call self._saveOptions()
|
||||
|
||||
try
|
||||
let self.selection = 0
|
||||
|
||||
let done = 0
|
||||
while !done
|
||||
redraw!
|
||||
call self._echoPrompt()
|
||||
let key = nr2char(getchar())
|
||||
let done = self._handleKeypress(key)
|
||||
endwhile
|
||||
finally
|
||||
call self._restoreOptions()
|
||||
endtry
|
||||
|
||||
if self.selection != -1
|
||||
let m = self._current()
|
||||
call m.execute()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._echoPrompt() {{{1
|
||||
function! s:MenuController._echoPrompt()
|
||||
echo "NERDTree Menu. Use j/k/enter and the shortcuts indicated"
|
||||
echo "=========================================================="
|
||||
|
||||
for i in range(0, len(self.menuItems)-1)
|
||||
if self.selection == i
|
||||
echo "> " . self.menuItems[i].text
|
||||
else
|
||||
echo " " . self.menuItems[i].text
|
||||
endif
|
||||
endfor
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._current(key) {{{1
|
||||
"get the MenuItem that is currently selected
|
||||
function! s:MenuController._current()
|
||||
return self.menuItems[self.selection]
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._handleKeypress(key) {{{1
|
||||
"change the selection (if appropriate) and return 1 if the user has made
|
||||
"their choice, 0 otherwise
|
||||
function! s:MenuController._handleKeypress(key)
|
||||
if a:key == 'j'
|
||||
call self._cursorDown()
|
||||
elseif a:key == 'k'
|
||||
call self._cursorUp()
|
||||
elseif a:key == nr2char(27) "escape
|
||||
let self.selection = -1
|
||||
return 1
|
||||
elseif a:key == "\r" || a:key == "\n" "enter and ctrl-j
|
||||
return 1
|
||||
else
|
||||
let index = self._nextIndexFor(a:key)
|
||||
if index != -1
|
||||
let self.selection = index
|
||||
if len(self._allIndexesFor(a:key)) == 1
|
||||
return 1
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
|
||||
return 0
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._allIndexesFor(shortcut) {{{1
|
||||
"get indexes to all menu items with the given shortcut
|
||||
function! s:MenuController._allIndexesFor(shortcut)
|
||||
let toReturn = []
|
||||
|
||||
for i in range(0, len(self.menuItems)-1)
|
||||
if self.menuItems[i].shortcut == a:shortcut
|
||||
call add(toReturn, i)
|
||||
endif
|
||||
endfor
|
||||
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._nextIndexFor(shortcut) {{{1
|
||||
"get the index to the next menu item with the given shortcut, starts from the
|
||||
"current cursor location and wraps around to the top again if need be
|
||||
function! s:MenuController._nextIndexFor(shortcut)
|
||||
for i in range(self.selection+1, len(self.menuItems)-1)
|
||||
if self.menuItems[i].shortcut == a:shortcut
|
||||
return i
|
||||
endif
|
||||
endfor
|
||||
|
||||
for i in range(0, self.selection)
|
||||
if self.menuItems[i].shortcut == a:shortcut
|
||||
return i
|
||||
endif
|
||||
endfor
|
||||
|
||||
return -1
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._setCmdheight() {{{1
|
||||
"sets &cmdheight to whatever is needed to display the menu
|
||||
function! s:MenuController._setCmdheight()
|
||||
let &cmdheight = len(self.menuItems) + 3
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._saveOptions() {{{1
|
||||
"set any vim options that are required to make the menu work (saving their old
|
||||
"values)
|
||||
function! s:MenuController._saveOptions()
|
||||
let self._oldLazyredraw = &lazyredraw
|
||||
let self._oldCmdheight = &cmdheight
|
||||
set nolazyredraw
|
||||
call self._setCmdheight()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._restoreOptions() {{{1
|
||||
"restore the options we saved in _saveOptions()
|
||||
function! s:MenuController._restoreOptions()
|
||||
let &cmdheight = self._oldCmdheight
|
||||
let &lazyredraw = self._oldLazyredraw
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._cursorDown() {{{1
|
||||
"move the cursor to the next menu item, skipping separators
|
||||
function! s:MenuController._cursorDown()
|
||||
let done = 0
|
||||
while !done
|
||||
if self.selection < len(self.menuItems)-1
|
||||
let self.selection += 1
|
||||
else
|
||||
let self.selection = 0
|
||||
endif
|
||||
|
||||
if !self._current().isSeparator()
|
||||
let done = 1
|
||||
endif
|
||||
endwhile
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuController._cursorUp() {{{1
|
||||
"move the cursor to the previous menu item, skipping separators
|
||||
function! s:MenuController._cursorUp()
|
||||
let done = 0
|
||||
while !done
|
||||
if self.selection > 0
|
||||
let self.selection -= 1
|
||||
else
|
||||
let self.selection = len(self.menuItems)-1
|
||||
endif
|
||||
|
||||
if !self._current().isSeparator()
|
||||
let done = 1
|
||||
endif
|
||||
endwhile
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,114 @@
|
||||
"CLASS: MenuItem
|
||||
"============================================================
|
||||
let s:MenuItem = {}
|
||||
let g:NERDTreeMenuItem = s:MenuItem
|
||||
|
||||
"FUNCTION: MenuItem.All() {{{1
|
||||
"get all top level menu items
|
||||
function! s:MenuItem.All()
|
||||
if !exists("s:menuItems")
|
||||
let s:menuItems = []
|
||||
endif
|
||||
return s:menuItems
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuItem.AllEnabled() {{{1
|
||||
"get all top level menu items that are currently enabled
|
||||
function! s:MenuItem.AllEnabled()
|
||||
let toReturn = []
|
||||
for i in s:MenuItem.All()
|
||||
if i.enabled()
|
||||
call add(toReturn, i)
|
||||
endif
|
||||
endfor
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuItem.Create(options) {{{1
|
||||
"make a new menu item and add it to the global list
|
||||
function! s:MenuItem.Create(options)
|
||||
let newMenuItem = copy(self)
|
||||
|
||||
let newMenuItem.text = a:options['text']
|
||||
let newMenuItem.shortcut = a:options['shortcut']
|
||||
let newMenuItem.children = []
|
||||
|
||||
let newMenuItem.isActiveCallback = -1
|
||||
if has_key(a:options, 'isActiveCallback')
|
||||
let newMenuItem.isActiveCallback = a:options['isActiveCallback']
|
||||
endif
|
||||
|
||||
let newMenuItem.callback = -1
|
||||
if has_key(a:options, 'callback')
|
||||
let newMenuItem.callback = a:options['callback']
|
||||
endif
|
||||
|
||||
if has_key(a:options, 'parent')
|
||||
call add(a:options['parent'].children, newMenuItem)
|
||||
else
|
||||
call add(s:MenuItem.All(), newMenuItem)
|
||||
endif
|
||||
|
||||
return newMenuItem
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuItem.CreateSeparator(options) {{{1
|
||||
"make a new separator menu item and add it to the global list
|
||||
function! s:MenuItem.CreateSeparator(options)
|
||||
let standard_options = { 'text': '--------------------',
|
||||
\ 'shortcut': -1,
|
||||
\ 'callback': -1 }
|
||||
let options = extend(a:options, standard_options, "force")
|
||||
|
||||
return s:MenuItem.Create(options)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuItem.CreateSubmenu(options) {{{1
|
||||
"make a new submenu and add it to global list
|
||||
function! s:MenuItem.CreateSubmenu(options)
|
||||
let standard_options = { 'callback': -1 }
|
||||
let options = extend(a:options, standard_options, "force")
|
||||
|
||||
return s:MenuItem.Create(options)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuItem.enabled() {{{1
|
||||
"return 1 if this menu item should be displayed
|
||||
"
|
||||
"delegates off to the isActiveCallback, and defaults to 1 if no callback was
|
||||
"specified
|
||||
function! s:MenuItem.enabled()
|
||||
if self.isActiveCallback != -1
|
||||
return {self.isActiveCallback}()
|
||||
endif
|
||||
return 1
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuItem.execute() {{{1
|
||||
"perform the action behind this menu item, if this menuitem has children then
|
||||
"display a new menu for them, otherwise deletegate off to the menuitem's
|
||||
"callback
|
||||
function! s:MenuItem.execute()
|
||||
if len(self.children)
|
||||
let mc = s:MenuController.New(self.children)
|
||||
call mc.showMenu()
|
||||
else
|
||||
if self.callback != -1
|
||||
call {self.callback}()
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuItem.isSeparator() {{{1
|
||||
"return 1 if this menuitem is a separator
|
||||
function! s:MenuItem.isSeparator()
|
||||
return self.callback == -1 && self.children == []
|
||||
endfunction
|
||||
|
||||
"FUNCTION: MenuItem.isSubmenu() {{{1
|
||||
"return 1 if this menuitem is a submenu
|
||||
function! s:MenuItem.isSubmenu()
|
||||
return self.callback == -1 && !empty(self.children)
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,264 @@
|
||||
"CLASS: Opener
|
||||
"============================================================
|
||||
let s:Opener = {}
|
||||
let g:NERDTreeOpener = s:Opener
|
||||
|
||||
"FUNCTION: Opener._checkToCloseTree(newtab) {{{1
|
||||
"Check the class options and global options (i.e. NERDTreeQuitOnOpen) to see
|
||||
"if the tree should be closed now.
|
||||
"
|
||||
"Args:
|
||||
"a:newtab - boolean. If set, only close the tree now if we are opening the
|
||||
"target in a new tab. This is needed because we have to close tree before we
|
||||
"leave the tab
|
||||
function! s:Opener._checkToCloseTree(newtab)
|
||||
if self._keepopen
|
||||
return
|
||||
endif
|
||||
|
||||
if (a:newtab && self._where == 't') || !a:newtab
|
||||
call nerdtree#closeTreeIfQuitOnOpen()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._gotoTargetWin() {{{1
|
||||
function! s:Opener._gotoTargetWin()
|
||||
if b:NERDTreeType ==# "secondary"
|
||||
if self._where == 'v'
|
||||
vsplit
|
||||
elseif self._where == 'h'
|
||||
split
|
||||
elseif self._where == 't'
|
||||
tabnew
|
||||
endif
|
||||
else
|
||||
call self._checkToCloseTree(1)
|
||||
|
||||
if self._where == 'v'
|
||||
call self._newVSplit()
|
||||
elseif self._where == 'h'
|
||||
call self._newSplit()
|
||||
elseif self._where == 't'
|
||||
tabnew
|
||||
elseif self._where == 'p'
|
||||
call self._previousWindow()
|
||||
endif
|
||||
|
||||
call self._checkToCloseTree(0)
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener.New(path, opts) {{{1
|
||||
"Args:
|
||||
"
|
||||
"a:path: The path object that is to be opened.
|
||||
"
|
||||
"a:opts:
|
||||
"
|
||||
"A dictionary containing the following keys (all optional):
|
||||
" 'where': Specifies whether the node should be opened in new split/tab or in
|
||||
" the previous window. Can be either 'v' or 'h' or 't' (for open in
|
||||
" new tab)
|
||||
" 'reuse': if a window is displaying the file then jump the cursor there
|
||||
" 'keepopen': dont close the tree window
|
||||
" 'stay': open the file, but keep the cursor in the tree win
|
||||
function! s:Opener.New(path, opts)
|
||||
let newObj = copy(self)
|
||||
|
||||
let newObj._path = a:path
|
||||
let newObj._stay = nerdtree#has_opt(a:opts, 'stay')
|
||||
let newObj._reuse = nerdtree#has_opt(a:opts, 'reuse')
|
||||
let newObj._keepopen = nerdtree#has_opt(a:opts, 'keepopen')
|
||||
let newObj._where = has_key(a:opts, 'where') ? a:opts['where'] : ''
|
||||
let newObj._treetype = b:NERDTreeType
|
||||
call newObj._saveCursorPos()
|
||||
|
||||
return newObj
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._newSplit() {{{1
|
||||
function! s:Opener._newSplit()
|
||||
" Save the user's settings for splitbelow and splitright
|
||||
let savesplitbelow=&splitbelow
|
||||
let savesplitright=&splitright
|
||||
|
||||
" 'there' will be set to a command to move from the split window
|
||||
" back to the explorer window
|
||||
"
|
||||
" 'back' will be set to a command to move from the explorer window
|
||||
" back to the newly split window
|
||||
"
|
||||
" 'right' and 'below' will be set to the settings needed for
|
||||
" splitbelow and splitright IF the explorer is the only window.
|
||||
"
|
||||
let there= g:NERDTreeWinPos ==# "left" ? "wincmd h" : "wincmd l"
|
||||
let back = g:NERDTreeWinPos ==# "left" ? "wincmd l" : "wincmd h"
|
||||
let right= g:NERDTreeWinPos ==# "left"
|
||||
let below=0
|
||||
|
||||
" Attempt to go to adjacent window
|
||||
call nerdtree#exec(back)
|
||||
|
||||
let onlyOneWin = (winnr("$") ==# 1)
|
||||
|
||||
" If no adjacent window, set splitright and splitbelow appropriately
|
||||
if onlyOneWin
|
||||
let &splitright=right
|
||||
let &splitbelow=below
|
||||
else
|
||||
" found adjacent window - invert split direction
|
||||
let &splitright=!right
|
||||
let &splitbelow=!below
|
||||
endif
|
||||
|
||||
let splitMode = onlyOneWin ? "vertical" : ""
|
||||
|
||||
" Open the new window
|
||||
try
|
||||
exec(splitMode." sp ")
|
||||
catch /^Vim\%((\a\+)\)\=:E37/
|
||||
call nerdtree#putCursorInTreeWin()
|
||||
throw "NERDTree.FileAlreadyOpenAndModifiedError: ". self._path.str() ." is already open and modified."
|
||||
catch /^Vim\%((\a\+)\)\=:/
|
||||
"do nothing
|
||||
endtry
|
||||
|
||||
"resize the tree window if no other window was open before
|
||||
if onlyOneWin
|
||||
let size = exists("b:NERDTreeOldWindowSize") ? b:NERDTreeOldWindowSize : g:NERDTreeWinSize
|
||||
call nerdtree#exec(there)
|
||||
exec("silent ". splitMode ." resize ". size)
|
||||
call nerdtree#exec('wincmd p')
|
||||
endif
|
||||
|
||||
" Restore splitmode settings
|
||||
let &splitbelow=savesplitbelow
|
||||
let &splitright=savesplitright
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._newVSplit() {{{1
|
||||
function! s:Opener._newVSplit()
|
||||
let winwidth = winwidth(".")
|
||||
if winnr("$")==#1
|
||||
let winwidth = g:NERDTreeWinSize
|
||||
endif
|
||||
|
||||
call nerdtree#exec("wincmd p")
|
||||
vnew
|
||||
|
||||
"resize the nerd tree back to the original size
|
||||
call nerdtree#putCursorInTreeWin()
|
||||
exec("silent vertical resize ". winwidth)
|
||||
call nerdtree#exec('wincmd p')
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener.open(target) {{{1
|
||||
function! s:Opener.open(target)
|
||||
if self._path.isDirectory
|
||||
call self._openDirectory(a:target)
|
||||
else
|
||||
call self._openFile()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._openFile() {{{1
|
||||
function! s:Opener._openFile()
|
||||
if self._reuse && self._reuseWindow()
|
||||
return
|
||||
endif
|
||||
|
||||
call self._gotoTargetWin()
|
||||
|
||||
if self._treetype ==# "secondary"
|
||||
call self._path.edit()
|
||||
else
|
||||
call self._path.edit()
|
||||
|
||||
|
||||
if self._stay
|
||||
call self._restoreCursorPos()
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._openDirectory(node) {{{1
|
||||
function! s:Opener._openDirectory(node)
|
||||
if self._treetype ==# "secondary"
|
||||
call self._gotoTargetWin()
|
||||
call g:NERDTreeCreator.CreateSecondary(a:node.path.str())
|
||||
else
|
||||
call self._gotoTargetWin()
|
||||
if empty(self._where)
|
||||
call a:node.makeRoot()
|
||||
call nerdtree#renderView()
|
||||
call a:node.putCursorHere(0, 0)
|
||||
elseif self._where == 't'
|
||||
call g:NERDTreeCreator.CreatePrimary(a:node.path.str())
|
||||
else
|
||||
call g:NERDTreeCreator.CreateSecondary(a:node.path.str())
|
||||
endif
|
||||
endif
|
||||
|
||||
if self._stay
|
||||
call self._restoreCursorPos()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._previousWindow() {{{1
|
||||
function! s:Opener._previousWindow()
|
||||
if !nerdtree#isWindowUsable(winnr("#")) && nerdtree#firstUsableWindow() ==# -1
|
||||
call self._newSplit()
|
||||
else
|
||||
try
|
||||
if !nerdtree#isWindowUsable(winnr("#"))
|
||||
call nerdtree#exec(nerdtree#firstUsableWindow() . "wincmd w")
|
||||
else
|
||||
call nerdtree#exec('wincmd p')
|
||||
endif
|
||||
catch /^Vim\%((\a\+)\)\=:E37/
|
||||
call nerdtree#putCursorInTreeWin()
|
||||
throw "NERDTree.FileAlreadyOpenAndModifiedError: ". self._path.str() ." is already open and modified."
|
||||
catch /^Vim\%((\a\+)\)\=:/
|
||||
echo v:exception
|
||||
endtry
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._restoreCursorPos(){{{1
|
||||
function! s:Opener._restoreCursorPos()
|
||||
call nerdtree#exec('normal ' . self._tabnr . 'gt')
|
||||
call nerdtree#exec(bufwinnr(self._bufnr) . 'wincmd w')
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._reuseWindow(){{{1
|
||||
"put the cursor in the first window we find for this file
|
||||
"
|
||||
"return 1 if we were successful
|
||||
function! s:Opener._reuseWindow()
|
||||
"check the current tab for the window
|
||||
let winnr = bufwinnr('^' . self._path.str() . '$')
|
||||
if winnr != -1
|
||||
call nerdtree#exec(winnr . "wincmd w")
|
||||
call self._checkToCloseTree(0)
|
||||
return 1
|
||||
else
|
||||
"check other tabs
|
||||
let tabnr = self._path.tabnr()
|
||||
if tabnr
|
||||
call self._checkToCloseTree(1)
|
||||
call nerdtree#exec('normal! ' . tabnr . 'gt')
|
||||
let winnr = bufwinnr('^' . self._path.str() . '$')
|
||||
call nerdtree#exec(winnr . "wincmd w")
|
||||
return 1
|
||||
endif
|
||||
endif
|
||||
return 0
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Opener._saveCursorPos(){{{1
|
||||
function! s:Opener._saveCursorPos()
|
||||
let self._bufnr = bufnr("")
|
||||
let self._tabnr = tabpagenr()
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,724 @@
|
||||
"we need to use this number many times for sorting... so we calculate it only
|
||||
"once here
|
||||
let s:NERDTreeSortStarIndex = index(g:NERDTreeSortOrder, '*')
|
||||
|
||||
"CLASS: Path
|
||||
"============================================================
|
||||
let s:Path = {}
|
||||
let g:NERDTreePath = s:Path
|
||||
|
||||
"FUNCTION: Path.AbsolutePathFor(str) {{{1
|
||||
function! s:Path.AbsolutePathFor(str)
|
||||
let prependCWD = 0
|
||||
if nerdtree#runningWindows()
|
||||
let prependCWD = a:str !~# '^.:\(\\\|\/\)' && a:str !~# '^\(\\\\\|\/\/\)'
|
||||
else
|
||||
let prependCWD = a:str !~# '^/'
|
||||
endif
|
||||
|
||||
let toReturn = a:str
|
||||
if prependCWD
|
||||
let toReturn = getcwd() . s:Path.Slash() . a:str
|
||||
endif
|
||||
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.bookmarkNames() {{{1
|
||||
function! s:Path.bookmarkNames()
|
||||
if !exists("self._bookmarkNames")
|
||||
call self.cacheDisplayString()
|
||||
endif
|
||||
return self._bookmarkNames
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.cacheDisplayString() {{{1
|
||||
function! s:Path.cacheDisplayString()
|
||||
let self.cachedDisplayString = self.getLastPathComponent(1)
|
||||
|
||||
if self.isExecutable
|
||||
let self.cachedDisplayString = self.cachedDisplayString . '*'
|
||||
endif
|
||||
|
||||
let self._bookmarkNames = []
|
||||
for i in g:NERDTreeBookmark.Bookmarks()
|
||||
if i.path.equals(self)
|
||||
call add(self._bookmarkNames, i.name)
|
||||
endif
|
||||
endfor
|
||||
if !empty(self._bookmarkNames)
|
||||
let self.cachedDisplayString .= ' {' . join(self._bookmarkNames) . '}'
|
||||
endif
|
||||
|
||||
if self.isSymLink
|
||||
let self.cachedDisplayString .= ' -> ' . self.symLinkDest
|
||||
endif
|
||||
|
||||
if self.isReadOnly
|
||||
let self.cachedDisplayString .= ' [RO]'
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.changeToDir() {{{1
|
||||
function! s:Path.changeToDir()
|
||||
let dir = self.str({'format': 'Cd'})
|
||||
if self.isDirectory ==# 0
|
||||
let dir = self.getParent().str({'format': 'Cd'})
|
||||
endif
|
||||
|
||||
try
|
||||
execute "cd " . dir
|
||||
call nerdtree#echo("CWD is now: " . getcwd())
|
||||
catch
|
||||
throw "NERDTree.PathChangeError: cannot change CWD to " . dir
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.compareTo() {{{1
|
||||
"
|
||||
"Compares this Path to the given path and returns 0 if they are equal, -1 if
|
||||
"this Path is "less than" the given path, or 1 if it is "greater".
|
||||
"
|
||||
"Args:
|
||||
"path: the path object to compare this to
|
||||
"
|
||||
"Return:
|
||||
"1, -1 or 0
|
||||
function! s:Path.compareTo(path)
|
||||
let thisPath = self.getLastPathComponent(1)
|
||||
let thatPath = a:path.getLastPathComponent(1)
|
||||
|
||||
"if the paths are the same then clearly we return 0
|
||||
if thisPath ==# thatPath
|
||||
return 0
|
||||
endif
|
||||
|
||||
let thisSS = self.getSortOrderIndex()
|
||||
let thatSS = a:path.getSortOrderIndex()
|
||||
|
||||
"compare the sort sequences, if they are different then the return
|
||||
"value is easy
|
||||
if thisSS < thatSS
|
||||
return -1
|
||||
elseif thisSS > thatSS
|
||||
return 1
|
||||
else
|
||||
"if the sort sequences are the same then compare the paths
|
||||
"alphabetically
|
||||
let pathCompare = g:NERDTreeCaseSensitiveSort ? thisPath <# thatPath : thisPath <? thatPath
|
||||
if pathCompare
|
||||
return -1
|
||||
else
|
||||
return 1
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.Create(fullpath) {{{1
|
||||
"
|
||||
"Factory method.
|
||||
"
|
||||
"Creates a path object with the given path. The path is also created on the
|
||||
"filesystem. If the path already exists, a NERDTree.Path.Exists exception is
|
||||
"thrown. If any other errors occur, a NERDTree.Path exception is thrown.
|
||||
"
|
||||
"Args:
|
||||
"fullpath: the full filesystem path to the file/dir to create
|
||||
function! s:Path.Create(fullpath)
|
||||
"bail if the a:fullpath already exists
|
||||
if isdirectory(a:fullpath) || filereadable(a:fullpath)
|
||||
throw "NERDTree.CreatePathError: Directory Exists: '" . a:fullpath . "'"
|
||||
endif
|
||||
|
||||
try
|
||||
|
||||
"if it ends with a slash, assume its a dir create it
|
||||
if a:fullpath =~# '\(\\\|\/\)$'
|
||||
"whack the trailing slash off the end if it exists
|
||||
let fullpath = substitute(a:fullpath, '\(\\\|\/\)$', '', '')
|
||||
|
||||
call mkdir(fullpath, 'p')
|
||||
|
||||
"assume its a file and create
|
||||
else
|
||||
call writefile([], a:fullpath)
|
||||
endif
|
||||
catch
|
||||
throw "NERDTree.CreatePathError: Could not create path: '" . a:fullpath . "'"
|
||||
endtry
|
||||
|
||||
return s:Path.New(a:fullpath)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.copy(dest) {{{1
|
||||
"
|
||||
"Copies the file/dir represented by this Path to the given location
|
||||
"
|
||||
"Args:
|
||||
"dest: the location to copy this dir/file to
|
||||
function! s:Path.copy(dest)
|
||||
if !s:Path.CopyingSupported()
|
||||
throw "NERDTree.CopyingNotSupportedError: Copying is not supported on this OS"
|
||||
endif
|
||||
|
||||
let dest = s:Path.WinToUnixPath(a:dest)
|
||||
|
||||
let cmd = g:NERDTreeCopyCmd . " " . escape(self.str(), nerdtree#escChars()) . " " . escape(dest, nerdtree#escChars())
|
||||
let success = system(cmd)
|
||||
if success != 0
|
||||
throw "NERDTree.CopyError: Could not copy ''". self.str() ."'' to: '" . a:dest . "'"
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.CopyingSupported() {{{1
|
||||
"
|
||||
"returns 1 if copying is supported for this OS
|
||||
function! s:Path.CopyingSupported()
|
||||
return exists('g:NERDTreeCopyCmd')
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.copyingWillOverwrite(dest) {{{1
|
||||
"
|
||||
"returns 1 if copy this path to the given location will cause files to
|
||||
"overwritten
|
||||
"
|
||||
"Args:
|
||||
"dest: the location this path will be copied to
|
||||
function! s:Path.copyingWillOverwrite(dest)
|
||||
if filereadable(a:dest)
|
||||
return 1
|
||||
endif
|
||||
|
||||
if isdirectory(a:dest)
|
||||
let path = s:Path.JoinPathStrings(a:dest, self.getLastPathComponent(0))
|
||||
if filereadable(path)
|
||||
return 1
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.delete() {{{1
|
||||
"
|
||||
"Deletes the file represented by this path.
|
||||
"Deletion of directories is not supported
|
||||
"
|
||||
"Throws NERDTree.Path.Deletion exceptions
|
||||
function! s:Path.delete()
|
||||
if self.isDirectory
|
||||
|
||||
let cmd = g:NERDTreeRemoveDirCmd . self.str({'escape': 1})
|
||||
let success = system(cmd)
|
||||
|
||||
if v:shell_error != 0
|
||||
throw "NERDTree.PathDeletionError: Could not delete directory: '" . self.str() . "'"
|
||||
endif
|
||||
else
|
||||
let success = delete(self.str())
|
||||
if success != 0
|
||||
throw "NERDTree.PathDeletionError: Could not delete file: '" . self.str() . "'"
|
||||
endif
|
||||
endif
|
||||
|
||||
"delete all bookmarks for this path
|
||||
for i in self.bookmarkNames()
|
||||
let bookmark = g:NERDTreeBookmark.BookmarkFor(i)
|
||||
call bookmark.delete()
|
||||
endfor
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.displayString() {{{1
|
||||
"
|
||||
"Returns a string that specifies how the path should be represented as a
|
||||
"string
|
||||
function! s:Path.displayString()
|
||||
if self.cachedDisplayString ==# ""
|
||||
call self.cacheDisplayString()
|
||||
endif
|
||||
|
||||
return self.cachedDisplayString
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.edit() {{{1
|
||||
function! s:Path.edit()
|
||||
exec "edit " . self.str({'format': 'Edit'})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.extractDriveLetter(fullpath) {{{1
|
||||
"
|
||||
"If running windows, cache the drive letter for this path
|
||||
function! s:Path.extractDriveLetter(fullpath)
|
||||
if nerdtree#runningWindows()
|
||||
if a:fullpath =~ '^\(\\\\\|\/\/\)'
|
||||
"For network shares, the 'drive' consists of the first two parts of the path, i.e. \\boxname\share
|
||||
let self.drive = substitute(a:fullpath, '^\(\(\\\\\|\/\/\)[^\\\/]*\(\\\|\/\)[^\\\/]*\).*', '\1', '')
|
||||
let self.drive = substitute(self.drive, '/', '\', "g")
|
||||
else
|
||||
let self.drive = substitute(a:fullpath, '\(^[a-zA-Z]:\).*', '\1', '')
|
||||
endif
|
||||
else
|
||||
let self.drive = ''
|
||||
endif
|
||||
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.exists() {{{1
|
||||
"return 1 if this path points to a location that is readable or is a directory
|
||||
function! s:Path.exists()
|
||||
let p = self.str()
|
||||
return filereadable(p) || isdirectory(p)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.getDir() {{{1
|
||||
"
|
||||
"Returns this path if it is a directory, else this paths parent.
|
||||
"
|
||||
"Return:
|
||||
"a Path object
|
||||
function! s:Path.getDir()
|
||||
if self.isDirectory
|
||||
return self
|
||||
else
|
||||
return self.getParent()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.getParent() {{{1
|
||||
"
|
||||
"Returns a new path object for this paths parent
|
||||
"
|
||||
"Return:
|
||||
"a new Path object
|
||||
function! s:Path.getParent()
|
||||
if nerdtree#runningWindows()
|
||||
let path = self.drive . '\' . join(self.pathSegments[0:-2], '\')
|
||||
else
|
||||
let path = '/'. join(self.pathSegments[0:-2], '/')
|
||||
endif
|
||||
|
||||
return s:Path.New(path)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.getLastPathComponent(dirSlash) {{{1
|
||||
"
|
||||
"Gets the last part of this path.
|
||||
"
|
||||
"Args:
|
||||
"dirSlash: if 1 then a trailing slash will be added to the returned value for
|
||||
"directory nodes.
|
||||
function! s:Path.getLastPathComponent(dirSlash)
|
||||
if empty(self.pathSegments)
|
||||
return ''
|
||||
endif
|
||||
let toReturn = self.pathSegments[-1]
|
||||
if a:dirSlash && self.isDirectory
|
||||
let toReturn = toReturn . '/'
|
||||
endif
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.getSortOrderIndex() {{{1
|
||||
"returns the index of the pattern in g:NERDTreeSortOrder that this path matches
|
||||
function! s:Path.getSortOrderIndex()
|
||||
let i = 0
|
||||
while i < len(g:NERDTreeSortOrder)
|
||||
if self.getLastPathComponent(1) =~# g:NERDTreeSortOrder[i]
|
||||
return i
|
||||
endif
|
||||
let i = i + 1
|
||||
endwhile
|
||||
return s:NERDTreeSortStarIndex
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.isUnixHiddenFile() {{{1
|
||||
"check for unix hidden files
|
||||
function! s:Path.isUnixHiddenFile()
|
||||
return self.getLastPathComponent(0) =~# '^\.'
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.isUnixHiddenPath() {{{1
|
||||
"check for unix path with hidden components
|
||||
function! s:Path.isUnixHiddenPath()
|
||||
if self.getLastPathComponent(0) =~# '^\.'
|
||||
return 1
|
||||
else
|
||||
for segment in self.pathSegments
|
||||
if segment =~# '^\.'
|
||||
return 1
|
||||
endif
|
||||
endfor
|
||||
return 0
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.ignore() {{{1
|
||||
"returns true if this path should be ignored
|
||||
function! s:Path.ignore()
|
||||
"filter out the user specified paths to ignore
|
||||
if b:NERDTreeIgnoreEnabled
|
||||
for i in g:NERDTreeIgnore
|
||||
if self._ignorePatternMatches(i)
|
||||
return 1
|
||||
endif
|
||||
endfor
|
||||
endif
|
||||
|
||||
"dont show hidden files unless instructed to
|
||||
if b:NERDTreeShowHidden ==# 0 && self.isUnixHiddenFile()
|
||||
return 1
|
||||
endif
|
||||
|
||||
if b:NERDTreeShowFiles ==# 0 && self.isDirectory ==# 0
|
||||
return 1
|
||||
endif
|
||||
|
||||
if exists("*NERDTreeCustomIgnoreFilter") && NERDTreeCustomIgnoreFilter(self)
|
||||
return 1
|
||||
endif
|
||||
|
||||
return 0
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path._ignorePatternMatches(pattern) {{{1
|
||||
"returns true if this path matches the given ignore pattern
|
||||
function! s:Path._ignorePatternMatches(pattern)
|
||||
let pat = a:pattern
|
||||
if strpart(pat,len(pat)-7) == '[[dir]]'
|
||||
if !self.isDirectory
|
||||
return 0
|
||||
endif
|
||||
let pat = strpart(pat,0, len(pat)-7)
|
||||
elseif strpart(pat,len(pat)-8) == '[[file]]'
|
||||
if self.isDirectory
|
||||
return 0
|
||||
endif
|
||||
let pat = strpart(pat,0, len(pat)-8)
|
||||
endif
|
||||
|
||||
return self.getLastPathComponent(0) =~# pat
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.isUnder(path) {{{1
|
||||
"return 1 if this path is somewhere under the given path in the filesystem.
|
||||
"
|
||||
"a:path should be a dir
|
||||
function! s:Path.isUnder(path)
|
||||
if a:path.isDirectory == 0
|
||||
return 0
|
||||
endif
|
||||
|
||||
let this = self.str()
|
||||
let that = a:path.str()
|
||||
return stridx(this, that . s:Path.Slash()) == 0
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.JoinPathStrings(...) {{{1
|
||||
function! s:Path.JoinPathStrings(...)
|
||||
let components = []
|
||||
for i in a:000
|
||||
let components = extend(components, split(i, '/'))
|
||||
endfor
|
||||
return '/' . join(components, '/')
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.equals() {{{1
|
||||
"
|
||||
"Determines whether 2 path objects are "equal".
|
||||
"They are equal if the paths they represent are the same
|
||||
"
|
||||
"Args:
|
||||
"path: the other path obj to compare this with
|
||||
function! s:Path.equals(path)
|
||||
return self.str() ==# a:path.str()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.New() {{{1
|
||||
"The Constructor for the Path object
|
||||
function! s:Path.New(path)
|
||||
let newPath = copy(self)
|
||||
|
||||
call newPath.readInfoFromDisk(s:Path.AbsolutePathFor(a:path))
|
||||
|
||||
let newPath.cachedDisplayString = ""
|
||||
|
||||
return newPath
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.Slash() {{{1
|
||||
"return the slash to use for the current OS
|
||||
function! s:Path.Slash()
|
||||
return nerdtree#runningWindows() ? '\' : '/'
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.Resolve() {{{1
|
||||
"Invoke the vim resolve() function and return the result
|
||||
"This is necessary because in some versions of vim resolve() removes trailing
|
||||
"slashes while in other versions it doesn't. This always removes the trailing
|
||||
"slash
|
||||
function! s:Path.Resolve(path)
|
||||
let tmp = resolve(a:path)
|
||||
return tmp =~# '.\+/$' ? substitute(tmp, '/$', '', '') : tmp
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.readInfoFromDisk(fullpath) {{{1
|
||||
"
|
||||
"
|
||||
"Throws NERDTree.Path.InvalidArguments exception.
|
||||
function! s:Path.readInfoFromDisk(fullpath)
|
||||
call self.extractDriveLetter(a:fullpath)
|
||||
|
||||
let fullpath = s:Path.WinToUnixPath(a:fullpath)
|
||||
|
||||
if getftype(fullpath) ==# "fifo"
|
||||
throw "NERDTree.InvalidFiletypeError: Cant handle FIFO files: " . a:fullpath
|
||||
endif
|
||||
|
||||
let self.pathSegments = split(fullpath, '/')
|
||||
|
||||
let self.isReadOnly = 0
|
||||
if isdirectory(a:fullpath)
|
||||
let self.isDirectory = 1
|
||||
elseif filereadable(a:fullpath)
|
||||
let self.isDirectory = 0
|
||||
let self.isReadOnly = filewritable(a:fullpath) ==# 0
|
||||
else
|
||||
throw "NERDTree.InvalidArgumentsError: Invalid path = " . a:fullpath
|
||||
endif
|
||||
|
||||
let self.isExecutable = 0
|
||||
if !self.isDirectory
|
||||
let self.isExecutable = getfperm(a:fullpath) =~# 'x'
|
||||
endif
|
||||
|
||||
"grab the last part of the path (minus the trailing slash)
|
||||
let lastPathComponent = self.getLastPathComponent(0)
|
||||
|
||||
"get the path to the new node with the parent dir fully resolved
|
||||
let hardPath = s:Path.Resolve(self.strTrunk()) . '/' . lastPathComponent
|
||||
|
||||
"if the last part of the path is a symlink then flag it as such
|
||||
let self.isSymLink = (s:Path.Resolve(hardPath) != hardPath)
|
||||
if self.isSymLink
|
||||
let self.symLinkDest = s:Path.Resolve(fullpath)
|
||||
|
||||
"if the link is a dir then slap a / on the end of its dest
|
||||
if isdirectory(self.symLinkDest)
|
||||
|
||||
"we always wanna treat MS windows shortcuts as files for
|
||||
"simplicity
|
||||
if hardPath !~# '\.lnk$'
|
||||
|
||||
let self.symLinkDest = self.symLinkDest . '/'
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.refresh() {{{1
|
||||
function! s:Path.refresh()
|
||||
call self.readInfoFromDisk(self.str())
|
||||
call self.cacheDisplayString()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.rename() {{{1
|
||||
"
|
||||
"Renames this node on the filesystem
|
||||
function! s:Path.rename(newPath)
|
||||
if a:newPath ==# ''
|
||||
throw "NERDTree.InvalidArgumentsError: Invalid newPath for renaming = ". a:newPath
|
||||
endif
|
||||
|
||||
let success = rename(self.str(), a:newPath)
|
||||
if success != 0
|
||||
throw "NERDTree.PathRenameError: Could not rename: '" . self.str() . "'" . 'to:' . a:newPath
|
||||
endif
|
||||
call self.readInfoFromDisk(a:newPath)
|
||||
|
||||
for i in self.bookmarkNames()
|
||||
let b = g:NERDTreeBookmark.BookmarkFor(i)
|
||||
call b.setPath(copy(self))
|
||||
endfor
|
||||
call g:NERDTreeBookmark.Write()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.str() {{{1
|
||||
"
|
||||
"Returns a string representation of this Path
|
||||
"
|
||||
"Takes an optional dictionary param to specify how the output should be
|
||||
"formatted.
|
||||
"
|
||||
"The dict may have the following keys:
|
||||
" 'format'
|
||||
" 'escape'
|
||||
" 'truncateTo'
|
||||
"
|
||||
"The 'format' key may have a value of:
|
||||
" 'Cd' - a string to be used with the :cd command
|
||||
" 'Edit' - a string to be used with :e :sp :new :tabedit etc
|
||||
" 'UI' - a string used in the NERD tree UI
|
||||
"
|
||||
"The 'escape' key, if specified will cause the output to be escaped with
|
||||
"shellescape()
|
||||
"
|
||||
"The 'truncateTo' key causes the resulting string to be truncated to the value
|
||||
"'truncateTo' maps to. A '<' char will be prepended.
|
||||
function! s:Path.str(...)
|
||||
let options = a:0 ? a:1 : {}
|
||||
let toReturn = ""
|
||||
|
||||
if has_key(options, 'format')
|
||||
let format = options['format']
|
||||
if has_key(self, '_strFor' . format)
|
||||
exec 'let toReturn = self._strFor' . format . '()'
|
||||
else
|
||||
raise 'NERDTree.UnknownFormatError: unknown format "'. format .'"'
|
||||
endif
|
||||
else
|
||||
let toReturn = self._str()
|
||||
endif
|
||||
|
||||
if nerdtree#has_opt(options, 'escape')
|
||||
let toReturn = shellescape(toReturn)
|
||||
endif
|
||||
|
||||
if has_key(options, 'truncateTo')
|
||||
let limit = options['truncateTo']
|
||||
if len(toReturn) > limit
|
||||
let toReturn = "<" . strpart(toReturn, len(toReturn) - limit + 1)
|
||||
endif
|
||||
endif
|
||||
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path._strForUI() {{{1
|
||||
function! s:Path._strForUI()
|
||||
let toReturn = '/' . join(self.pathSegments, '/')
|
||||
if self.isDirectory && toReturn != '/'
|
||||
let toReturn = toReturn . '/'
|
||||
endif
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path._strForCd() {{{1
|
||||
"
|
||||
" returns a string that can be used with :cd
|
||||
function! s:Path._strForCd()
|
||||
return escape(self.str(), nerdtree#escChars())
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path._strForEdit() {{{1
|
||||
"
|
||||
"Return: the string for this path that is suitable to be used with the :edit
|
||||
"command
|
||||
function! s:Path._strForEdit()
|
||||
let p = escape(self.str({'format': 'UI'}), nerdtree#escChars())
|
||||
let cwd = getcwd() . s:Path.Slash()
|
||||
|
||||
"return a relative path if we can
|
||||
let isRelative = 0
|
||||
if nerdtree#runningWindows()
|
||||
let isRelative = stridx(tolower(p), tolower(cwd)) == 0
|
||||
else
|
||||
let isRelative = stridx(p, cwd) == 0
|
||||
endif
|
||||
|
||||
if isRelative
|
||||
let p = strpart(p, strlen(cwd))
|
||||
|
||||
"handle the edge case where the file begins with a + (vim interprets
|
||||
"the +foo in `:e +foo` as an option to :edit)
|
||||
if p[0] == "+"
|
||||
let p = '\' . p
|
||||
endif
|
||||
endif
|
||||
|
||||
if p ==# ''
|
||||
let p = '.'
|
||||
endif
|
||||
|
||||
return p
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path._strForGlob() {{{1
|
||||
function! s:Path._strForGlob()
|
||||
let lead = s:Path.Slash()
|
||||
|
||||
"if we are running windows then slap a drive letter on the front
|
||||
if nerdtree#runningWindows()
|
||||
let lead = self.drive . '\'
|
||||
endif
|
||||
|
||||
let toReturn = lead . join(self.pathSegments, s:Path.Slash())
|
||||
|
||||
if !nerdtree#runningWindows()
|
||||
let toReturn = escape(toReturn, nerdtree#escChars())
|
||||
endif
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path._str() {{{1
|
||||
"
|
||||
"Gets the string path for this path object that is appropriate for the OS.
|
||||
"EG, in windows c:\foo\bar
|
||||
" in *nix /foo/bar
|
||||
function! s:Path._str()
|
||||
let lead = s:Path.Slash()
|
||||
|
||||
"if we are running windows then slap a drive letter on the front
|
||||
if nerdtree#runningWindows()
|
||||
let lead = self.drive . '\'
|
||||
endif
|
||||
|
||||
return lead . join(self.pathSegments, s:Path.Slash())
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.strTrunk() {{{1
|
||||
"Gets the path without the last segment on the end.
|
||||
function! s:Path.strTrunk()
|
||||
return self.drive . '/' . join(self.pathSegments[0:-2], '/')
|
||||
endfunction
|
||||
|
||||
" FUNCTION: Path.tabnr() {{{1
|
||||
" return the number of the first tab that is displaying this file
|
||||
"
|
||||
" return 0 if no tab was found
|
||||
function! s:Path.tabnr()
|
||||
let str = self.str()
|
||||
for t in range(tabpagenr('$'))
|
||||
for b in tabpagebuflist(t+1)
|
||||
if str == expand('#' . b . ':p')
|
||||
return t+1
|
||||
endif
|
||||
endfor
|
||||
endfor
|
||||
return 0
|
||||
endfunction
|
||||
|
||||
"FUNCTION: Path.WinToUnixPath(pathstr){{{1
|
||||
"Takes in a windows path and returns the unix equiv
|
||||
"
|
||||
"A class level method
|
||||
"
|
||||
"Args:
|
||||
"pathstr: the windows path to convert
|
||||
function! s:Path.WinToUnixPath(pathstr)
|
||||
if !nerdtree#runningWindows()
|
||||
return a:pathstr
|
||||
endif
|
||||
|
||||
let toReturn = a:pathstr
|
||||
|
||||
"remove the x:\ of the front
|
||||
let toReturn = substitute(toReturn, '^.*:\(\\\|/\)\?', '/', "")
|
||||
|
||||
"remove the \\ network share from the front
|
||||
let toReturn = substitute(toReturn, '^\(\\\\\|\/\/\)[^\\\/]*\(\\\|\/\)[^\\\/]*\(\\\|\/\)\?', '/', "")
|
||||
|
||||
"convert all \ chars to /
|
||||
let toReturn = substitute(toReturn, '\', '/', "g")
|
||||
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,528 @@
|
||||
"CLASS: TreeDirNode
|
||||
"A subclass of NERDTreeFileNode.
|
||||
"
|
||||
"The 'composite' part of the file/dir composite.
|
||||
"============================================================
|
||||
let s:TreeDirNode = copy(g:NERDTreeFileNode)
|
||||
let g:NERDTreeDirNode = s:TreeDirNode
|
||||
|
||||
"FUNCTION: TreeDirNode.AbsoluteTreeRoot(){{{1
|
||||
"class method that returns the highest cached ancestor of the current root
|
||||
function! s:TreeDirNode.AbsoluteTreeRoot()
|
||||
let currentNode = b:NERDTreeRoot
|
||||
while currentNode.parent != {}
|
||||
let currentNode = currentNode.parent
|
||||
endwhile
|
||||
return currentNode
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.activate([options]) {{{1
|
||||
unlet s:TreeDirNode.activate
|
||||
function! s:TreeDirNode.activate(...)
|
||||
let opts = a:0 ? a:1 : {}
|
||||
call self.toggleOpen(opts)
|
||||
call nerdtree#renderView()
|
||||
call self.putCursorHere(0, 0)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.addChild(treenode, inOrder) {{{1
|
||||
"Adds the given treenode to the list of children for this node
|
||||
"
|
||||
"Args:
|
||||
"-treenode: the node to add
|
||||
"-inOrder: 1 if the new node should be inserted in sorted order
|
||||
function! s:TreeDirNode.addChild(treenode, inOrder)
|
||||
call add(self.children, a:treenode)
|
||||
let a:treenode.parent = self
|
||||
|
||||
if a:inOrder
|
||||
call self.sortChildren()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.close() {{{1
|
||||
"Closes this directory
|
||||
function! s:TreeDirNode.close()
|
||||
let self.isOpen = 0
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.closeChildren() {{{1
|
||||
"Closes all the child dir nodes of this node
|
||||
function! s:TreeDirNode.closeChildren()
|
||||
for i in self.children
|
||||
if i.path.isDirectory
|
||||
call i.close()
|
||||
call i.closeChildren()
|
||||
endif
|
||||
endfor
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.createChild(path, inOrder) {{{1
|
||||
"Instantiates a new child node for this node with the given path. The new
|
||||
"nodes parent is set to this node.
|
||||
"
|
||||
"Args:
|
||||
"path: a Path object that this node will represent/contain
|
||||
"inOrder: 1 if the new node should be inserted in sorted order
|
||||
"
|
||||
"Returns:
|
||||
"the newly created node
|
||||
function! s:TreeDirNode.createChild(path, inOrder)
|
||||
let newTreeNode = g:NERDTreeFileNode.New(a:path)
|
||||
call self.addChild(newTreeNode, a:inOrder)
|
||||
return newTreeNode
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.findNode(path) {{{1
|
||||
"Will find one of the children (recursively) that has the given path
|
||||
"
|
||||
"Args:
|
||||
"path: a path object
|
||||
unlet s:TreeDirNode.findNode
|
||||
function! s:TreeDirNode.findNode(path)
|
||||
if a:path.equals(self.path)
|
||||
return self
|
||||
endif
|
||||
if stridx(a:path.str(), self.path.str(), 0) ==# -1
|
||||
return {}
|
||||
endif
|
||||
|
||||
if self.path.isDirectory
|
||||
for i in self.children
|
||||
let retVal = i.findNode(a:path)
|
||||
if retVal != {}
|
||||
return retVal
|
||||
endif
|
||||
endfor
|
||||
endif
|
||||
return {}
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.getChildCount() {{{1
|
||||
"Returns the number of children this node has
|
||||
function! s:TreeDirNode.getChildCount()
|
||||
return len(self.children)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.getChild(path) {{{1
|
||||
"Returns child node of this node that has the given path or {} if no such node
|
||||
"exists.
|
||||
"
|
||||
"This function doesnt not recurse into child dir nodes
|
||||
"
|
||||
"Args:
|
||||
"path: a path object
|
||||
function! s:TreeDirNode.getChild(path)
|
||||
if stridx(a:path.str(), self.path.str(), 0) ==# -1
|
||||
return {}
|
||||
endif
|
||||
|
||||
let index = self.getChildIndex(a:path)
|
||||
if index ==# -1
|
||||
return {}
|
||||
else
|
||||
return self.children[index]
|
||||
endif
|
||||
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.getChildByIndex(indx, visible) {{{1
|
||||
"returns the child at the given index
|
||||
"Args:
|
||||
"indx: the index to get the child from
|
||||
"visible: 1 if only the visible children array should be used, 0 if all the
|
||||
"children should be searched.
|
||||
function! s:TreeDirNode.getChildByIndex(indx, visible)
|
||||
let array_to_search = a:visible? self.getVisibleChildren() : self.children
|
||||
if a:indx > len(array_to_search)
|
||||
throw "NERDTree.InvalidArgumentsError: Index is out of bounds."
|
||||
endif
|
||||
return array_to_search[a:indx]
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.getChildIndex(path) {{{1
|
||||
"Returns the index of the child node of this node that has the given path or
|
||||
"-1 if no such node exists.
|
||||
"
|
||||
"This function doesnt not recurse into child dir nodes
|
||||
"
|
||||
"Args:
|
||||
"path: a path object
|
||||
function! s:TreeDirNode.getChildIndex(path)
|
||||
if stridx(a:path.str(), self.path.str(), 0) ==# -1
|
||||
return -1
|
||||
endif
|
||||
|
||||
"do a binary search for the child
|
||||
let a = 0
|
||||
let z = self.getChildCount()
|
||||
while a < z
|
||||
let mid = (a+z)/2
|
||||
let diff = a:path.compareTo(self.children[mid].path)
|
||||
|
||||
if diff ==# -1
|
||||
let z = mid
|
||||
elseif diff ==# 1
|
||||
let a = mid+1
|
||||
else
|
||||
return mid
|
||||
endif
|
||||
endwhile
|
||||
return -1
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.GetSelected() {{{1
|
||||
"Returns the current node if it is a dir node, or else returns the current
|
||||
"nodes parent
|
||||
unlet s:TreeDirNode.GetSelected
|
||||
function! s:TreeDirNode.GetSelected()
|
||||
let currentDir = g:NERDTreeFileNode.GetSelected()
|
||||
if currentDir != {} && !currentDir.isRoot()
|
||||
if currentDir.path.isDirectory ==# 0
|
||||
let currentDir = currentDir.parent
|
||||
endif
|
||||
endif
|
||||
return currentDir
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.getVisibleChildCount() {{{1
|
||||
"Returns the number of visible children this node has
|
||||
function! s:TreeDirNode.getVisibleChildCount()
|
||||
return len(self.getVisibleChildren())
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.getVisibleChildren() {{{1
|
||||
"Returns a list of children to display for this node, in the correct order
|
||||
"
|
||||
"Return:
|
||||
"an array of treenodes
|
||||
function! s:TreeDirNode.getVisibleChildren()
|
||||
let toReturn = []
|
||||
for i in self.children
|
||||
if i.path.ignore() ==# 0
|
||||
call add(toReturn, i)
|
||||
endif
|
||||
endfor
|
||||
return toReturn
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.hasVisibleChildren() {{{1
|
||||
"returns 1 if this node has any childre, 0 otherwise..
|
||||
function! s:TreeDirNode.hasVisibleChildren()
|
||||
return self.getVisibleChildCount() != 0
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode._initChildren() {{{1
|
||||
"Removes all childen from this node and re-reads them
|
||||
"
|
||||
"Args:
|
||||
"silent: 1 if the function should not echo any "please wait" messages for
|
||||
"large directories
|
||||
"
|
||||
"Return: the number of child nodes read
|
||||
function! s:TreeDirNode._initChildren(silent)
|
||||
"remove all the current child nodes
|
||||
let self.children = []
|
||||
|
||||
"get an array of all the files in the nodes dir
|
||||
let dir = self.path
|
||||
let globDir = dir.str({'format': 'Glob'})
|
||||
|
||||
if version >= 703
|
||||
let filesStr = globpath(globDir, '*', 1) . "\n" . globpath(globDir, '.*', 1)
|
||||
else
|
||||
let filesStr = globpath(globDir, '*') . "\n" . globpath(globDir, '.*')
|
||||
endif
|
||||
|
||||
let files = split(filesStr, "\n")
|
||||
|
||||
if !a:silent && len(files) > g:NERDTreeNotificationThreshold
|
||||
call nerdtree#echo("Please wait, caching a large dir ...")
|
||||
endif
|
||||
|
||||
let invalidFilesFound = 0
|
||||
for i in files
|
||||
|
||||
"filter out the .. and . directories
|
||||
"Note: we must match .. AND ../ cos sometimes the globpath returns
|
||||
"../ for path with strange chars (eg $)
|
||||
if i !~# '\/\.\.\/\?$' && i !~# '\/\.\/\?$'
|
||||
|
||||
"put the next file in a new node and attach it
|
||||
try
|
||||
let path = g:NERDTreePath.New(i)
|
||||
call self.createChild(path, 0)
|
||||
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
|
||||
let invalidFilesFound += 1
|
||||
endtry
|
||||
endif
|
||||
endfor
|
||||
|
||||
call self.sortChildren()
|
||||
|
||||
if !a:silent && len(files) > g:NERDTreeNotificationThreshold
|
||||
call nerdtree#echo("Please wait, caching a large dir ... DONE (". self.getChildCount() ." nodes cached).")
|
||||
endif
|
||||
|
||||
if invalidFilesFound
|
||||
call nerdtree#echoWarning(invalidFilesFound . " file(s) could not be loaded into the NERD tree")
|
||||
endif
|
||||
return self.getChildCount()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.New(path) {{{1
|
||||
"Returns a new TreeNode object with the given path and parent
|
||||
"
|
||||
"Args:
|
||||
"path: a path object representing the full filesystem path to the file/dir that the node represents
|
||||
unlet s:TreeDirNode.New
|
||||
function! s:TreeDirNode.New(path)
|
||||
if a:path.isDirectory != 1
|
||||
throw "NERDTree.InvalidArgumentsError: A TreeDirNode object must be instantiated with a directory Path object."
|
||||
endif
|
||||
|
||||
let newTreeNode = copy(self)
|
||||
let newTreeNode.path = a:path
|
||||
|
||||
let newTreeNode.isOpen = 0
|
||||
let newTreeNode.children = []
|
||||
|
||||
let newTreeNode.parent = {}
|
||||
|
||||
return newTreeNode
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.open([opts]) {{{1
|
||||
"Open the dir in the current tree or in a new tree elsewhere.
|
||||
"
|
||||
"If opening in the current tree, return the number of cached nodes.
|
||||
unlet s:TreeDirNode.open
|
||||
function! s:TreeDirNode.open(...)
|
||||
let opts = a:0 ? a:1 : {}
|
||||
|
||||
if has_key(opts, 'where') && !empty(opts['where'])
|
||||
let opener = g:NERDTreeOpener.New(self.path, opts)
|
||||
call opener.open(self)
|
||||
else
|
||||
let self.isOpen = 1
|
||||
if self.children ==# []
|
||||
return self._initChildren(0)
|
||||
else
|
||||
return 0
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.openAlong([opts]) {{{1
|
||||
"recursive open the dir if it has only one directory child.
|
||||
"
|
||||
"return the level of opened directories.
|
||||
function! s:TreeDirNode.openAlong(...)
|
||||
let opts = a:0 ? a:1 : {}
|
||||
let level = 0
|
||||
|
||||
let node = self
|
||||
while node.path.isDirectory
|
||||
call node.open(opts)
|
||||
let level += 1
|
||||
if node.getVisibleChildCount() == 1
|
||||
let node = node.getChildByIndex(0, 1)
|
||||
else
|
||||
break
|
||||
endif
|
||||
endwhile
|
||||
return level
|
||||
endfunction
|
||||
|
||||
" FUNCTION: TreeDirNode.openExplorer() {{{1
|
||||
" opens an explorer window for this node in the previous window (could be a
|
||||
" nerd tree or a netrw)
|
||||
function! s:TreeDirNode.openExplorer()
|
||||
call self.open({'where': 'p'})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.openInNewTab(options) {{{1
|
||||
unlet s:TreeDirNode.openInNewTab
|
||||
function! s:TreeDirNode.openInNewTab(options)
|
||||
call nerdtree#deprecated('TreeDirNode.openInNewTab', 'is deprecated, use open() instead')
|
||||
call self.open({'where': 't'})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode._openInNewTab() {{{1
|
||||
function! s:TreeDirNode._openInNewTab()
|
||||
tabnew
|
||||
call g:NERDTreeCreator.CreatePrimary(self.path.str())
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.openRecursively() {{{1
|
||||
"Opens this treenode and all of its children whose paths arent 'ignored'
|
||||
"because of the file filters.
|
||||
"
|
||||
"This method is actually a wrapper for the OpenRecursively2 method which does
|
||||
"the work.
|
||||
function! s:TreeDirNode.openRecursively()
|
||||
call self._openRecursively2(1)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode._openRecursively2() {{{1
|
||||
"Opens this all children of this treenode recursively if either:
|
||||
" *they arent filtered by file filters
|
||||
" *a:forceOpen is 1
|
||||
"
|
||||
"Args:
|
||||
"forceOpen: 1 if this node should be opened regardless of file filters
|
||||
function! s:TreeDirNode._openRecursively2(forceOpen)
|
||||
if self.path.ignore() ==# 0 || a:forceOpen
|
||||
let self.isOpen = 1
|
||||
if self.children ==# []
|
||||
call self._initChildren(1)
|
||||
endif
|
||||
|
||||
for i in self.children
|
||||
if i.path.isDirectory ==# 1
|
||||
call i._openRecursively2(0)
|
||||
endif
|
||||
endfor
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.refresh() {{{1
|
||||
unlet s:TreeDirNode.refresh
|
||||
function! s:TreeDirNode.refresh()
|
||||
call self.path.refresh()
|
||||
|
||||
"if this node was ever opened, refresh its children
|
||||
if self.isOpen || !empty(self.children)
|
||||
"go thru all the files/dirs under this node
|
||||
let newChildNodes = []
|
||||
let invalidFilesFound = 0
|
||||
let dir = self.path
|
||||
let globDir = dir.str({'format': 'Glob'})
|
||||
let filesStr = globpath(globDir, '*') . "\n" . globpath(globDir, '.*')
|
||||
let files = split(filesStr, "\n")
|
||||
for i in files
|
||||
"filter out the .. and . directories
|
||||
"Note: we must match .. AND ../ cos sometimes the globpath returns
|
||||
"../ for path with strange chars (eg $)
|
||||
if i !~# '\/\.\.\/\?$' && i !~# '\/\.\/\?$'
|
||||
|
||||
try
|
||||
"create a new path and see if it exists in this nodes children
|
||||
let path = g:NERDTreePath.New(i)
|
||||
let newNode = self.getChild(path)
|
||||
if newNode != {}
|
||||
call newNode.refresh()
|
||||
call add(newChildNodes, newNode)
|
||||
|
||||
"the node doesnt exist so create it
|
||||
else
|
||||
let newNode = g:NERDTreeFileNode.New(path)
|
||||
let newNode.parent = self
|
||||
call add(newChildNodes, newNode)
|
||||
endif
|
||||
|
||||
|
||||
catch /^NERDTree.\(InvalidArguments\|InvalidFiletype\)Error/
|
||||
let invalidFilesFound = 1
|
||||
endtry
|
||||
endif
|
||||
endfor
|
||||
|
||||
"swap this nodes children out for the children we just read/refreshed
|
||||
let self.children = newChildNodes
|
||||
call self.sortChildren()
|
||||
|
||||
if invalidFilesFound
|
||||
call nerdtree#echoWarning("some files could not be loaded into the NERD tree")
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.reveal(path) {{{1
|
||||
"reveal the given path, i.e. cache and open all treenodes needed to display it
|
||||
"in the UI
|
||||
function! s:TreeDirNode.reveal(path)
|
||||
if !a:path.isUnder(self.path)
|
||||
throw "NERDTree.InvalidArgumentsError: " . a:path.str() . " should be under " . self.path.str()
|
||||
endif
|
||||
|
||||
call self.open()
|
||||
|
||||
if self.path.equals(a:path.getParent())
|
||||
let n = self.findNode(a:path)
|
||||
call nerdtree#renderView()
|
||||
call n.putCursorHere(1,0)
|
||||
return
|
||||
endif
|
||||
|
||||
let p = a:path
|
||||
while !p.getParent().equals(self.path)
|
||||
let p = p.getParent()
|
||||
endwhile
|
||||
|
||||
let n = self.findNode(p)
|
||||
call n.reveal(a:path)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.removeChild(treenode) {{{1
|
||||
"
|
||||
"Removes the given treenode from this nodes set of children
|
||||
"
|
||||
"Args:
|
||||
"treenode: the node to remove
|
||||
"
|
||||
"Throws a NERDTree.ChildNotFoundError if the given treenode is not found
|
||||
function! s:TreeDirNode.removeChild(treenode)
|
||||
for i in range(0, self.getChildCount()-1)
|
||||
if self.children[i].equals(a:treenode)
|
||||
call remove(self.children, i)
|
||||
return
|
||||
endif
|
||||
endfor
|
||||
|
||||
throw "NERDTree.ChildNotFoundError: child node was not found"
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.sortChildren() {{{1
|
||||
"
|
||||
"Sorts the children of this node according to alphabetical order and the
|
||||
"directory priority.
|
||||
"
|
||||
function! s:TreeDirNode.sortChildren()
|
||||
let CompareFunc = function("nerdtree#compareNodes")
|
||||
call sort(self.children, CompareFunc)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.toggleOpen([options]) {{{1
|
||||
"Opens this directory if it is closed and vice versa
|
||||
function! s:TreeDirNode.toggleOpen(...)
|
||||
let opts = a:0 ? a:1 : {}
|
||||
if self.isOpen ==# 1
|
||||
call self.close()
|
||||
else
|
||||
if g:NERDTreeCasadeOpenSingleChildDir == 0
|
||||
call self.open(opts)
|
||||
else
|
||||
call self.openAlong(opts)
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeDirNode.transplantChild(newNode) {{{1
|
||||
"Replaces the child of this with the given node (where the child node's full
|
||||
"path matches a:newNode's fullpath). The search for the matching node is
|
||||
"non-recursive
|
||||
"
|
||||
"Arg:
|
||||
"newNode: the node to graft into the tree
|
||||
function! s:TreeDirNode.transplantChild(newNode)
|
||||
for i in range(0, self.getChildCount()-1)
|
||||
if self.children[i].equals(a:newNode)
|
||||
let self.children[i] = a:newNode
|
||||
let a:newNode.parent = self
|
||||
break
|
||||
endif
|
||||
endfor
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,485 @@
|
||||
"CLASS: TreeFileNode
|
||||
"This class is the parent of the TreeDirNode class and is the
|
||||
"'Component' part of the composite design pattern between the treenode
|
||||
"classes.
|
||||
"============================================================
|
||||
let s:TreeFileNode = {}
|
||||
let g:NERDTreeFileNode = s:TreeFileNode
|
||||
|
||||
"FUNCTION: TreeFileNode.activate(...) {{{1
|
||||
function! s:TreeFileNode.activate(...)
|
||||
call self.open(a:0 ? a:1 : {})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.bookmark(name) {{{1
|
||||
"bookmark this node with a:name
|
||||
function! s:TreeFileNode.bookmark(name)
|
||||
|
||||
"if a bookmark exists with the same name and the node is cached then save
|
||||
"it so we can update its display string
|
||||
let oldMarkedNode = {}
|
||||
try
|
||||
let oldMarkedNode = g:NERDTreeBookmark.GetNodeForName(a:name, 1)
|
||||
catch /^NERDTree.BookmarkNotFoundError/
|
||||
catch /^NERDTree.BookmarkedNodeNotFoundError/
|
||||
endtry
|
||||
|
||||
call g:NERDTreeBookmark.AddBookmark(a:name, self.path)
|
||||
call self.path.cacheDisplayString()
|
||||
call g:NERDTreeBookmark.Write()
|
||||
|
||||
if !empty(oldMarkedNode)
|
||||
call oldMarkedNode.path.cacheDisplayString()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.cacheParent() {{{1
|
||||
"initializes self.parent if it isnt already
|
||||
function! s:TreeFileNode.cacheParent()
|
||||
if empty(self.parent)
|
||||
let parentPath = self.path.getParent()
|
||||
if parentPath.equals(self.path)
|
||||
throw "NERDTree.CannotCacheParentError: already at root"
|
||||
endif
|
||||
let self.parent = s:TreeFileNode.New(parentPath)
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.clearBookmarks() {{{1
|
||||
function! s:TreeFileNode.clearBookmarks()
|
||||
for i in g:NERDTreeBookmark.Bookmarks()
|
||||
if i.path.equals(self.path)
|
||||
call i.delete()
|
||||
end
|
||||
endfor
|
||||
call self.path.cacheDisplayString()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.copy(dest) {{{1
|
||||
function! s:TreeFileNode.copy(dest)
|
||||
call self.path.copy(a:dest)
|
||||
let newPath = g:NERDTreePath.New(a:dest)
|
||||
let parent = b:NERDTreeRoot.findNode(newPath.getParent())
|
||||
if !empty(parent)
|
||||
call parent.refresh()
|
||||
return parent.findNode(newPath)
|
||||
else
|
||||
return {}
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.delete {{{1
|
||||
"Removes this node from the tree and calls the Delete method for its path obj
|
||||
function! s:TreeFileNode.delete()
|
||||
call self.path.delete()
|
||||
call self.parent.removeChild(self)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.displayString() {{{1
|
||||
"
|
||||
"Returns a string that specifies how the node should be represented as a
|
||||
"string
|
||||
"
|
||||
"Return:
|
||||
"a string that can be used in the view to represent this node
|
||||
function! s:TreeFileNode.displayString()
|
||||
return self.path.displayString()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.equals(treenode) {{{1
|
||||
"
|
||||
"Compares this treenode to the input treenode and returns 1 if they are the
|
||||
"same node.
|
||||
"
|
||||
"Use this method instead of == because sometimes when the treenodes contain
|
||||
"many children, vim seg faults when doing ==
|
||||
"
|
||||
"Args:
|
||||
"treenode: the other treenode to compare to
|
||||
function! s:TreeFileNode.equals(treenode)
|
||||
return self.path.str() ==# a:treenode.path.str()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.findNode(path) {{{1
|
||||
"Returns self if this node.path.Equals the given path.
|
||||
"Returns {} if not equal.
|
||||
"
|
||||
"Args:
|
||||
"path: the path object to compare against
|
||||
function! s:TreeFileNode.findNode(path)
|
||||
if a:path.equals(self.path)
|
||||
return self
|
||||
endif
|
||||
return {}
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.findOpenDirSiblingWithVisibleChildren(direction) {{{1
|
||||
"
|
||||
"Finds the next sibling for this node in the indicated direction. This sibling
|
||||
"must be a directory and may/may not have children as specified.
|
||||
"
|
||||
"Args:
|
||||
"direction: 0 if you want to find the previous sibling, 1 for the next sibling
|
||||
"
|
||||
"Return:
|
||||
"a treenode object or {} if no appropriate sibling could be found
|
||||
function! s:TreeFileNode.findOpenDirSiblingWithVisibleChildren(direction)
|
||||
"if we have no parent then we can have no siblings
|
||||
if self.parent != {}
|
||||
let nextSibling = self.findSibling(a:direction)
|
||||
|
||||
while nextSibling != {}
|
||||
if nextSibling.path.isDirectory && nextSibling.hasVisibleChildren() && nextSibling.isOpen
|
||||
return nextSibling
|
||||
endif
|
||||
let nextSibling = nextSibling.findSibling(a:direction)
|
||||
endwhile
|
||||
endif
|
||||
|
||||
return {}
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.findSibling(direction) {{{1
|
||||
"
|
||||
"Finds the next sibling for this node in the indicated direction
|
||||
"
|
||||
"Args:
|
||||
"direction: 0 if you want to find the previous sibling, 1 for the next sibling
|
||||
"
|
||||
"Return:
|
||||
"a treenode object or {} if no sibling could be found
|
||||
function! s:TreeFileNode.findSibling(direction)
|
||||
"if we have no parent then we can have no siblings
|
||||
if self.parent != {}
|
||||
|
||||
"get the index of this node in its parents children
|
||||
let siblingIndx = self.parent.getChildIndex(self.path)
|
||||
|
||||
if siblingIndx != -1
|
||||
"move a long to the next potential sibling node
|
||||
let siblingIndx = a:direction ==# 1 ? siblingIndx+1 : siblingIndx-1
|
||||
|
||||
"keep moving along to the next sibling till we find one that is valid
|
||||
let numSiblings = self.parent.getChildCount()
|
||||
while siblingIndx >= 0 && siblingIndx < numSiblings
|
||||
|
||||
"if the next node is not an ignored node (i.e. wont show up in the
|
||||
"view) then return it
|
||||
if self.parent.children[siblingIndx].path.ignore() ==# 0
|
||||
return self.parent.children[siblingIndx]
|
||||
endif
|
||||
|
||||
"go to next node
|
||||
let siblingIndx = a:direction ==# 1 ? siblingIndx+1 : siblingIndx-1
|
||||
endwhile
|
||||
endif
|
||||
endif
|
||||
|
||||
return {}
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.getLineNum(){{{1
|
||||
"returns the line number this node is rendered on, or -1 if it isnt rendered
|
||||
function! s:TreeFileNode.getLineNum()
|
||||
"if the node is the root then return the root line no.
|
||||
if self.isRoot()
|
||||
return s:TreeFileNode.GetRootLineNum()
|
||||
endif
|
||||
|
||||
let totalLines = line("$")
|
||||
|
||||
"the path components we have matched so far
|
||||
let pathcomponents = [substitute(b:NERDTreeRoot.path.str({'format': 'UI'}), '/ *$', '', '')]
|
||||
"the index of the component we are searching for
|
||||
let curPathComponent = 1
|
||||
|
||||
let fullpath = self.path.str({'format': 'UI'})
|
||||
|
||||
|
||||
let lnum = s:TreeFileNode.GetRootLineNum()
|
||||
while lnum > 0
|
||||
let lnum = lnum + 1
|
||||
"have we reached the bottom of the tree?
|
||||
if lnum ==# totalLines+1
|
||||
return -1
|
||||
endif
|
||||
|
||||
let curLine = getline(lnum)
|
||||
|
||||
let indent = nerdtree#indentLevelFor(curLine)
|
||||
if indent ==# curPathComponent
|
||||
let curLine = nerdtree#stripMarkupFromLine(curLine, 1)
|
||||
|
||||
let curPath = join(pathcomponents, '/') . '/' . curLine
|
||||
if stridx(fullpath, curPath, 0) ==# 0
|
||||
if fullpath ==# curPath || strpart(fullpath, len(curPath)-1,1) ==# '/'
|
||||
let curLine = substitute(curLine, '/ *$', '', '')
|
||||
call add(pathcomponents, curLine)
|
||||
let curPathComponent = curPathComponent + 1
|
||||
|
||||
if fullpath ==# curPath
|
||||
return lnum
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endif
|
||||
endwhile
|
||||
return -1
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.GetRootForTab(){{{1
|
||||
"get the root node for this tab
|
||||
function! s:TreeFileNode.GetRootForTab()
|
||||
if nerdtree#treeExistsForTab()
|
||||
return getbufvar(t:NERDTreeBufName, 'NERDTreeRoot')
|
||||
end
|
||||
return {}
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.GetRootLineNum(){{{1
|
||||
"gets the line number of the root node
|
||||
function! s:TreeFileNode.GetRootLineNum()
|
||||
let rootLine = 1
|
||||
while getline(rootLine) !~# '^\(/\|<\)'
|
||||
let rootLine = rootLine + 1
|
||||
endwhile
|
||||
return rootLine
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.GetSelected() {{{1
|
||||
"gets the treenode that the cursor is currently over
|
||||
function! s:TreeFileNode.GetSelected()
|
||||
try
|
||||
let path = nerdtree#getPath(line("."))
|
||||
if path ==# {}
|
||||
return {}
|
||||
endif
|
||||
return b:NERDTreeRoot.findNode(path)
|
||||
catch /^NERDTree/
|
||||
return {}
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.isVisible() {{{1
|
||||
"returns 1 if this node should be visible according to the tree filters and
|
||||
"hidden file filters (and their on/off status)
|
||||
function! s:TreeFileNode.isVisible()
|
||||
return !self.path.ignore()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.isRoot() {{{1
|
||||
"returns 1 if this node is b:NERDTreeRoot
|
||||
function! s:TreeFileNode.isRoot()
|
||||
if !nerdtree#treeExistsForBuf()
|
||||
throw "NERDTree.NoTreeError: No tree exists for the current buffer"
|
||||
endif
|
||||
|
||||
return self.equals(b:NERDTreeRoot)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.makeRoot() {{{1
|
||||
"Make this node the root of the tree
|
||||
function! s:TreeFileNode.makeRoot()
|
||||
if self.path.isDirectory
|
||||
let b:NERDTreeRoot = self
|
||||
else
|
||||
call self.cacheParent()
|
||||
let b:NERDTreeRoot = self.parent
|
||||
endif
|
||||
|
||||
call b:NERDTreeRoot.open()
|
||||
|
||||
"change dir to the dir of the new root if instructed to
|
||||
if g:NERDTreeChDirMode ==# 2
|
||||
exec "cd " . b:NERDTreeRoot.path.str({'format': 'Edit'})
|
||||
endif
|
||||
|
||||
silent doautocmd User NERDTreeNewRoot
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.New(path) {{{1
|
||||
"Returns a new TreeNode object with the given path and parent
|
||||
"
|
||||
"Args:
|
||||
"path: a path object representing the full filesystem path to the file/dir that the node represents
|
||||
function! s:TreeFileNode.New(path)
|
||||
if a:path.isDirectory
|
||||
return g:NERDTreeDirNode.New(a:path)
|
||||
else
|
||||
let newTreeNode = copy(self)
|
||||
let newTreeNode.path = a:path
|
||||
let newTreeNode.parent = {}
|
||||
return newTreeNode
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.open() {{{1
|
||||
function! s:TreeFileNode.open(...)
|
||||
let opts = a:0 ? a:1 : {}
|
||||
let opener = g:NERDTreeOpener.New(self.path, opts)
|
||||
call opener.open(self)
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.openSplit() {{{1
|
||||
"Open this node in a new window
|
||||
function! s:TreeFileNode.openSplit()
|
||||
call nerdtree#deprecated('TreeFileNode.openSplit', 'is deprecated, use .open() instead.')
|
||||
call self.open({'where': 'h'})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.openVSplit() {{{1
|
||||
"Open this node in a new vertical window
|
||||
function! s:TreeFileNode.openVSplit()
|
||||
call nerdtree#deprecated('TreeFileNode.openVSplit', 'is deprecated, use .open() instead.')
|
||||
call self.open({'where': 'v'})
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.openInNewTab(options) {{{1
|
||||
function! s:TreeFileNode.openInNewTab(options)
|
||||
echomsg 'TreeFileNode.openInNewTab is deprecated'
|
||||
call self.open(extend({'where': 't'}, a:options))
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.putCursorHere(isJump, recurseUpward){{{1
|
||||
"Places the cursor on the line number this node is rendered on
|
||||
"
|
||||
"Args:
|
||||
"isJump: 1 if this cursor movement should be counted as a jump by vim
|
||||
"recurseUpward: try to put the cursor on the parent if the this node isnt
|
||||
"visible
|
||||
function! s:TreeFileNode.putCursorHere(isJump, recurseUpward)
|
||||
let ln = self.getLineNum()
|
||||
if ln != -1
|
||||
if a:isJump
|
||||
mark '
|
||||
endif
|
||||
call cursor(ln, col("."))
|
||||
else
|
||||
if a:recurseUpward
|
||||
let node = self
|
||||
while node != {} && node.getLineNum() ==# -1
|
||||
let node = node.parent
|
||||
call node.open()
|
||||
endwhile
|
||||
call nerdtree#renderView()
|
||||
call node.putCursorHere(a:isJump, 0)
|
||||
endif
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.refresh() {{{1
|
||||
function! s:TreeFileNode.refresh()
|
||||
call self.path.refresh()
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.rename() {{{1
|
||||
"Calls the rename method for this nodes path obj
|
||||
function! s:TreeFileNode.rename(newName)
|
||||
let newName = substitute(a:newName, '\(\\\|\/\)$', '', '')
|
||||
call self.path.rename(newName)
|
||||
call self.parent.removeChild(self)
|
||||
|
||||
let parentPath = self.path.getParent()
|
||||
let newParent = b:NERDTreeRoot.findNode(parentPath)
|
||||
|
||||
if newParent != {}
|
||||
call newParent.createChild(self.path, 1)
|
||||
call newParent.refresh()
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: TreeFileNode.renderToString {{{1
|
||||
"returns a string representation for this tree to be rendered in the view
|
||||
function! s:TreeFileNode.renderToString()
|
||||
return self._renderToString(0, 0, [], self.getChildCount() ==# 1)
|
||||
endfunction
|
||||
|
||||
"Args:
|
||||
"depth: the current depth in the tree for this call
|
||||
"drawText: 1 if we should actually draw the line for this node (if 0 then the
|
||||
"child nodes are rendered only)
|
||||
"vertMap: a binary array that indicates whether a vertical bar should be draw
|
||||
"for each depth in the tree
|
||||
"isLastChild:true if this curNode is the last child of its parent
|
||||
function! s:TreeFileNode._renderToString(depth, drawText, vertMap, isLastChild)
|
||||
let output = ""
|
||||
if a:drawText ==# 1
|
||||
|
||||
let treeParts = ''
|
||||
|
||||
"get all the leading spaces and vertical tree parts for this line
|
||||
if a:depth > 1
|
||||
for j in a:vertMap[0:-2]
|
||||
if g:NERDTreeDirArrows
|
||||
let treeParts = treeParts . ' '
|
||||
else
|
||||
if j ==# 1
|
||||
let treeParts = treeParts . '| '
|
||||
else
|
||||
let treeParts = treeParts . ' '
|
||||
endif
|
||||
endif
|
||||
endfor
|
||||
endif
|
||||
|
||||
"get the last vertical tree part for this line which will be different
|
||||
"if this node is the last child of its parent
|
||||
if !g:NERDTreeDirArrows
|
||||
if a:isLastChild
|
||||
let treeParts = treeParts . '`'
|
||||
else
|
||||
let treeParts = treeParts . '|'
|
||||
endif
|
||||
endif
|
||||
|
||||
"smack the appropriate dir/file symbol on the line before the file/dir
|
||||
"name itself
|
||||
if self.path.isDirectory
|
||||
if self.isOpen
|
||||
if g:NERDTreeDirArrows
|
||||
let treeParts = treeParts . '▾ '
|
||||
else
|
||||
let treeParts = treeParts . '~'
|
||||
endif
|
||||
else
|
||||
if g:NERDTreeDirArrows
|
||||
let treeParts = treeParts . '▸ '
|
||||
else
|
||||
let treeParts = treeParts . '+'
|
||||
endif
|
||||
endif
|
||||
else
|
||||
if g:NERDTreeDirArrows
|
||||
let treeParts = treeParts . ' '
|
||||
else
|
||||
let treeParts = treeParts . '-'
|
||||
endif
|
||||
endif
|
||||
let line = treeParts . self.displayString()
|
||||
|
||||
let output = output . line . "\n"
|
||||
endif
|
||||
|
||||
"if the node is an open dir, draw its children
|
||||
if self.path.isDirectory ==# 1 && self.isOpen ==# 1
|
||||
|
||||
let childNodesToDraw = self.getVisibleChildren()
|
||||
if len(childNodesToDraw) > 0
|
||||
|
||||
"draw all the nodes children except the last
|
||||
let lastIndx = len(childNodesToDraw)-1
|
||||
if lastIndx > 0
|
||||
for i in childNodesToDraw[0:lastIndx-1]
|
||||
let output = output . i._renderToString(a:depth + 1, 1, add(copy(a:vertMap), 1), 0)
|
||||
endfor
|
||||
endif
|
||||
|
||||
"draw the last child, indicating that it IS the last
|
||||
let output = output . childNodesToDraw[lastIndx]._renderToString(a:depth + 1, 1, add(copy(a:vertMap), 0), 1)
|
||||
endif
|
||||
endif
|
||||
|
||||
return output
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,41 @@
|
||||
" ============================================================================
|
||||
" File: exec_menuitem.vim
|
||||
" Description: plugin for NERD Tree that provides an execute file menu item
|
||||
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
|
||||
" Last Change: 22 July, 2009
|
||||
" License: This program is free software. It comes without any warranty,
|
||||
" to the extent permitted by applicable law. You can redistribute
|
||||
" it and/or modify it under the terms of the Do What The Fuck You
|
||||
" Want To Public License, Version 2, as published by Sam Hocevar.
|
||||
" See http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
"
|
||||
" ============================================================================
|
||||
if exists("g:loaded_nerdtree_exec_menuitem")
|
||||
finish
|
||||
endif
|
||||
let g:loaded_nerdtree_exec_menuitem = 1
|
||||
|
||||
call NERDTreeAddMenuItem({
|
||||
\ 'text': '(!)Execute file',
|
||||
\ 'shortcut': '!',
|
||||
\ 'callback': 'NERDTreeExecFile',
|
||||
\ 'isActiveCallback': 'NERDTreeExecFileActive' })
|
||||
|
||||
function! NERDTreeExecFileActive()
|
||||
let node = g:NERDTreeFileNode.GetSelected()
|
||||
return !node.path.isDirectory && node.path.isExecutable
|
||||
endfunction
|
||||
|
||||
function! NERDTreeExecFile()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
echo "==========================================================\n"
|
||||
echo "Complete the command to execute (add arguments etc):\n"
|
||||
let cmd = treenode.path.str({'escape': 1})
|
||||
let cmd = input(':!', cmd . ' ')
|
||||
|
||||
if cmd != ''
|
||||
exec ':!' . cmd
|
||||
else
|
||||
echo "Aborted"
|
||||
endif
|
||||
endfunction
|
@ -0,0 +1,262 @@
|
||||
" ============================================================================
|
||||
" File: fs_menu.vim
|
||||
" Description: plugin for the NERD Tree that provides a file system menu
|
||||
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
|
||||
" Last Change: 17 July, 2009
|
||||
" License: This program is free software. It comes without any warranty,
|
||||
" to the extent permitted by applicable law. You can redistribute
|
||||
" it and/or modify it under the terms of the Do What The Fuck You
|
||||
" Want To Public License, Version 2, as published by Sam Hocevar.
|
||||
" See http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
"
|
||||
" ============================================================================
|
||||
if exists("g:loaded_nerdtree_fs_menu")
|
||||
finish
|
||||
endif
|
||||
let g:loaded_nerdtree_fs_menu = 1
|
||||
|
||||
"Automatically delete the buffer after deleting or renaming a file
|
||||
if !exists("g:NERDTreeAutoDeleteBuffer")
|
||||
let g:NERDTreeAutoDeleteBuffer = 0
|
||||
endif
|
||||
|
||||
call NERDTreeAddMenuItem({'text': '(a)dd a childnode', 'shortcut': 'a', 'callback': 'NERDTreeAddNode'})
|
||||
call NERDTreeAddMenuItem({'text': '(m)ove the current node', 'shortcut': 'm', 'callback': 'NERDTreeMoveNode'})
|
||||
call NERDTreeAddMenuItem({'text': '(d)elete the current node', 'shortcut': 'd', 'callback': 'NERDTreeDeleteNode'})
|
||||
|
||||
if has("gui_mac") || has("gui_macvim")
|
||||
call NERDTreeAddMenuItem({'text': '(r)eveal in Finder the current node', 'shortcut': 'r', 'callback': 'NERDTreeRevealInFinder'})
|
||||
call NERDTreeAddMenuItem({'text': '(o)pen the current node with system editor', 'shortcut': 'o', 'callback': 'NERDTreeExecuteFile'})
|
||||
call NERDTreeAddMenuItem({'text': '(q)uicklook the current node', 'shortcut': 'q', 'callback': 'NERDTreeQuickLook'})
|
||||
endif
|
||||
|
||||
if g:NERDTreePath.CopyingSupported()
|
||||
call NERDTreeAddMenuItem({'text': '(c)opy the current node', 'shortcut': 'c', 'callback': 'NERDTreeCopyNode'})
|
||||
endif
|
||||
|
||||
"FUNCTION: s:echo(msg){{{1
|
||||
function! s:echo(msg)
|
||||
redraw
|
||||
echomsg "NERDTree: " . a:msg
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:echoWarning(msg){{{1
|
||||
function! s:echoWarning(msg)
|
||||
echohl warningmsg
|
||||
call s:echo(a:msg)
|
||||
echohl normal
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:promptToDelBuffer(bufnum, msg){{{1
|
||||
"prints out the given msg and, if the user responds by pushing 'y' then the
|
||||
"buffer with the given bufnum is deleted
|
||||
"
|
||||
"Args:
|
||||
"bufnum: the buffer that may be deleted
|
||||
"msg: a message that will be echoed to the user asking them if they wish to
|
||||
" del the buffer
|
||||
function! s:promptToDelBuffer(bufnum, msg)
|
||||
echo a:msg
|
||||
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
|
||||
" 1. ensure that all windows which display the just deleted filename
|
||||
" now display an empty buffer (so a layout is preserved).
|
||||
" Is not it better to close single tabs with this file only ?
|
||||
let s:originalTabNumber = tabpagenr()
|
||||
let s:originalWindowNumber = winnr()
|
||||
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':enew! ' | endif"
|
||||
exec "tabnext " . s:originalTabNumber
|
||||
exec s:originalWindowNumber . "wincmd w"
|
||||
" 3. We don't need a previous buffer anymore
|
||||
exec "bwipeout! " . a:bufnum
|
||||
endif
|
||||
endfunction
|
||||
|
||||
"FUNCTION: s:promptToRenameBuffer(bufnum, msg){{{1
|
||||
"prints out the given msg and, if the user responds by pushing 'y' then the
|
||||
"buffer with the given bufnum is replaced with a new one
|
||||
"
|
||||
"Args:
|
||||
"bufnum: the buffer that may be deleted
|
||||
"msg: a message that will be echoed to the user asking them if they wish to
|
||||
" del the buffer
|
||||
function! s:promptToRenameBuffer(bufnum, msg, newFileName)
|
||||
echo a:msg
|
||||
if g:NERDTreeAutoDeleteBuffer || nr2char(getchar()) ==# 'y'
|
||||
" 1. ensure that a new buffer is loaded
|
||||
exec "badd " . a:newFileName
|
||||
" 2. ensure that all windows which display the just deleted filename
|
||||
" display a buffer for a new filename.
|
||||
let s:originalTabNumber = tabpagenr()
|
||||
let s:originalWindowNumber = winnr()
|
||||
exec "tabdo windo if winbufnr(0) == " . a:bufnum . " | exec ':e! " . a:newFileName . "' | endif"
|
||||
exec "tabnext " . s:originalTabNumber
|
||||
exec s:originalWindowNumber . "wincmd w"
|
||||
" 3. We don't need a previous buffer anymore
|
||||
exec "bwipeout! " . a:bufnum
|
||||
endif
|
||||
endfunction
|
||||
"FUNCTION: NERDTreeAddNode(){{{1
|
||||
function! NERDTreeAddNode()
|
||||
let curDirNode = g:NERDTreeDirNode.GetSelected()
|
||||
|
||||
let newNodeName = input("Add a childnode\n".
|
||||
\ "==========================================================\n".
|
||||
\ "Enter the dir/file name to be created. Dirs end with a '/'\n" .
|
||||
\ "", curDirNode.path.str() . g:NERDTreePath.Slash(), "file")
|
||||
|
||||
if newNodeName ==# ''
|
||||
call s:echo("Node Creation Aborted.")
|
||||
return
|
||||
endif
|
||||
|
||||
try
|
||||
let newPath = g:NERDTreePath.Create(newNodeName)
|
||||
let parentNode = b:NERDTreeRoot.findNode(newPath.getParent())
|
||||
|
||||
let newTreeNode = g:NERDTreeFileNode.New(newPath)
|
||||
if parentNode.isOpen || !empty(parentNode.children)
|
||||
call parentNode.addChild(newTreeNode, 1)
|
||||
call NERDTreeRender()
|
||||
call newTreeNode.putCursorHere(1, 0)
|
||||
endif
|
||||
catch /^NERDTree/
|
||||
call s:echoWarning("Node Not Created.")
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
"FUNCTION: NERDTreeMoveNode(){{{1
|
||||
function! NERDTreeMoveNode()
|
||||
let curNode = g:NERDTreeFileNode.GetSelected()
|
||||
let newNodePath = input("Rename the current node\n" .
|
||||
\ "==========================================================\n" .
|
||||
\ "Enter the new path for the node: \n" .
|
||||
\ "", curNode.path.str(), "file")
|
||||
|
||||
if newNodePath ==# ''
|
||||
call s:echo("Node Renaming Aborted.")
|
||||
return
|
||||
endif
|
||||
|
||||
try
|
||||
let bufnum = bufnr(curNode.path.str())
|
||||
|
||||
call curNode.rename(newNodePath)
|
||||
call NERDTreeRender()
|
||||
|
||||
"if the node is open in a buffer, ask the user if they want to
|
||||
"close that buffer
|
||||
if bufnum != -1
|
||||
let prompt = "\nNode renamed.\n\nThe old file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Replace this buffer with a new file? (yN)"
|
||||
call s:promptToRenameBuffer(bufnum, prompt, newNodePath)
|
||||
endif
|
||||
|
||||
call curNode.putCursorHere(1, 0)
|
||||
|
||||
redraw
|
||||
catch /^NERDTree/
|
||||
call s:echoWarning("Node Not Renamed.")
|
||||
endtry
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeDeleteNode() {{{1
|
||||
function! NERDTreeDeleteNode()
|
||||
let currentNode = g:NERDTreeFileNode.GetSelected()
|
||||
let confirmed = 0
|
||||
|
||||
if currentNode.path.isDirectory
|
||||
let choice =input("Delete the current node\n" .
|
||||
\ "==========================================================\n" .
|
||||
\ "STOP! To delete this entire directory, type 'yes'\n" .
|
||||
\ "" . currentNode.path.str() . ": ")
|
||||
let confirmed = choice ==# 'yes'
|
||||
else
|
||||
echo "Delete the current node\n" .
|
||||
\ "==========================================================\n".
|
||||
\ "Are you sure you wish to delete the node:\n" .
|
||||
\ "" . currentNode.path.str() . " (yN):"
|
||||
let choice = nr2char(getchar())
|
||||
let confirmed = choice ==# 'y'
|
||||
endif
|
||||
|
||||
|
||||
if confirmed
|
||||
try
|
||||
call currentNode.delete()
|
||||
call NERDTreeRender()
|
||||
|
||||
"if the node is open in a buffer, ask the user if they want to
|
||||
"close that buffer
|
||||
let bufnum = bufnr(currentNode.path.str())
|
||||
if buflisted(bufnum)
|
||||
let prompt = "\nNode deleted.\n\nThe file is open in buffer ". bufnum . (bufwinnr(bufnum) ==# -1 ? " (hidden)" : "") .". Delete this buffer? (yN)"
|
||||
call s:promptToDelBuffer(bufnum, prompt)
|
||||
endif
|
||||
|
||||
redraw
|
||||
catch /^NERDTree/
|
||||
call s:echoWarning("Could not remove node")
|
||||
endtry
|
||||
else
|
||||
call s:echo("delete aborted")
|
||||
endif
|
||||
|
||||
endfunction
|
||||
|
||||
" FUNCTION: NERDTreeCopyNode() {{{1
|
||||
function! NERDTreeCopyNode()
|
||||
let currentNode = g:NERDTreeFileNode.GetSelected()
|
||||
let newNodePath = input("Copy the current node\n" .
|
||||
\ "==========================================================\n" .
|
||||
\ "Enter the new path to copy the node to: \n" .
|
||||
\ "", currentNode.path.str(), "file")
|
||||
|
||||
if newNodePath != ""
|
||||
"strip trailing slash
|
||||
let newNodePath = substitute(newNodePath, '\/$', '', '')
|
||||
|
||||
let confirmed = 1
|
||||
if currentNode.path.copyingWillOverwrite(newNodePath)
|
||||
call s:echo("Warning: copying may overwrite files! Continue? (yN)")
|
||||
let choice = nr2char(getchar())
|
||||
let confirmed = choice ==# 'y'
|
||||
endif
|
||||
|
||||
if confirmed
|
||||
try
|
||||
let newNode = currentNode.copy(newNodePath)
|
||||
if !empty(newNode)
|
||||
call NERDTreeRender()
|
||||
call newNode.putCursorHere(0, 0)
|
||||
endif
|
||||
catch /^NERDTree/
|
||||
call s:echoWarning("Could not copy node")
|
||||
endtry
|
||||
endif
|
||||
else
|
||||
call s:echo("Copy aborted.")
|
||||
endif
|
||||
redraw
|
||||
endfunction
|
||||
|
||||
function! NERDTreeQuickLook()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if treenode != {}
|
||||
call system("qlmanage -p 2>/dev/null '" . treenode.path.str() . "'")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
function! NERDTreeRevealInFinder()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if treenode != {}
|
||||
let x = system("open -R '" . treenode.path.str() . "'")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
function! NERDTreeExecuteFile()
|
||||
let treenode = g:NERDTreeFileNode.GetSelected()
|
||||
if treenode != {}
|
||||
let x = system("open '" . treenode.path.str() . "'")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,210 @@
|
||||
" ============================================================================
|
||||
" File: NERD_tree.vim
|
||||
" Description: vim global plugin that provides a nice tree explorer
|
||||
" Maintainer: Martin Grenfell <martin.grenfell at gmail dot com>
|
||||
" Last Change: 28 December, 2011
|
||||
" License: This program is free software. It comes without any warranty,
|
||||
" to the extent permitted by applicable law. You can redistribute
|
||||
" it and/or modify it under the terms of the Do What The Fuck You
|
||||
" Want To Public License, Version 2, as published by Sam Hocevar.
|
||||
" See http://sam.zoy.org/wtfpl/COPYING for more details.
|
||||
"
|
||||
" ============================================================================
|
||||
"
|
||||
" SECTION: Script init stuff {{{1
|
||||
"============================================================
|
||||
if exists("loaded_nerd_tree")
|
||||
finish
|
||||
endif
|
||||
if v:version < 700
|
||||
echoerr "NERDTree: this plugin requires vim >= 7. DOWNLOAD IT! You'll thank me later!"
|
||||
finish
|
||||
endif
|
||||
let loaded_nerd_tree = 1
|
||||
|
||||
"for line continuation - i.e dont want C in &cpo
|
||||
let s:old_cpo = &cpo
|
||||
set cpo&vim
|
||||
|
||||
"Function: s:initVariable() function {{{2
|
||||
"This function is used to initialise a given variable to a given value. The
|
||||
"variable is only initialised if it does not exist prior
|
||||
"
|
||||
"Args:
|
||||
"var: the name of the var to be initialised
|
||||
"value: the value to initialise var to
|
||||
"
|
||||
"Returns:
|
||||
"1 if the var is set, 0 otherwise
|
||||
function! s:initVariable(var, value)
|
||||
if !exists(a:var)
|
||||
exec 'let ' . a:var . ' = ' . "'" . substitute(a:value, "'", "''", "g") . "'"
|
||||
return 1
|
||||
endif
|
||||
return 0
|
||||
endfunction
|
||||
|
||||
"SECTION: Init variable calls and other random constants {{{2
|
||||
call s:initVariable("g:NERDChristmasTree", 1)
|
||||
call s:initVariable("g:NERDTreeAutoCenter", 1)
|
||||
call s:initVariable("g:NERDTreeAutoCenterThreshold", 3)
|
||||
call s:initVariable("g:NERDTreeCaseSensitiveSort", 0)
|
||||
call s:initVariable("g:NERDTreeChDirMode", 0)
|
||||
call s:initVariable("g:NERDTreeMinimalUI", 0)
|
||||
if !exists("g:NERDTreeIgnore")
|
||||
let g:NERDTreeIgnore = ['\~$']
|
||||
endif
|
||||
call s:initVariable("g:NERDTreeBookmarksFile", expand('$HOME') . '/.NERDTreeBookmarks')
|
||||
call s:initVariable("g:NERDTreeHighlightCursorline", 1)
|
||||
call s:initVariable("g:NERDTreeHijackNetrw", 1)
|
||||
call s:initVariable("g:NERDTreeMouseMode", 1)
|
||||
call s:initVariable("g:NERDTreeNotificationThreshold", 100)
|
||||
call s:initVariable("g:NERDTreeQuitOnOpen", 0)
|
||||
call s:initVariable("g:NERDTreeShowBookmarks", 0)
|
||||
call s:initVariable("g:NERDTreeShowFiles", 1)
|
||||
call s:initVariable("g:NERDTreeShowHidden", 0)
|
||||
call s:initVariable("g:NERDTreeShowLineNumbers", 0)
|
||||
call s:initVariable("g:NERDTreeSortDirs", 1)
|
||||
call s:initVariable("g:NERDTreeDirArrows", !nerdtree#runningWindows())
|
||||
call s:initVariable("g:NERDTreeCasadeOpenSingleChildDir", 1)
|
||||
|
||||
if !exists("g:NERDTreeSortOrder")
|
||||
let g:NERDTreeSortOrder = ['\/$', '*', '\.swp$', '\.bak$', '\~$']
|
||||
else
|
||||
"if there isnt a * in the sort sequence then add one
|
||||
if count(g:NERDTreeSortOrder, '*') < 1
|
||||
call add(g:NERDTreeSortOrder, '*')
|
||||
endif
|
||||
endif
|
||||
|
||||
if !exists('g:NERDTreeStatusline')
|
||||
|
||||
"the exists() crap here is a hack to stop vim spazzing out when
|
||||
"loading a session that was created with an open nerd tree. It spazzes
|
||||
"because it doesnt store b:NERDTreeRoot (its a b: var, and its a hash)
|
||||
let g:NERDTreeStatusline = "%{exists('b:NERDTreeRoot')?b:NERDTreeRoot.path.str():''}"
|
||||
|
||||
endif
|
||||
call s:initVariable("g:NERDTreeWinPos", "left")
|
||||
call s:initVariable("g:NERDTreeWinSize", 31)
|
||||
|
||||
"init the shell commands that will be used to copy nodes, and remove dir trees
|
||||
"
|
||||
"Note: the space after the command is important
|
||||
if nerdtree#runningWindows()
|
||||
call s:initVariable("g:NERDTreeRemoveDirCmd", 'rmdir /s /q ')
|
||||
else
|
||||
call s:initVariable("g:NERDTreeRemoveDirCmd", 'rm -rf ')
|
||||
call s:initVariable("g:NERDTreeCopyCmd", 'cp -r ')
|
||||
endif
|
||||
|
||||
|
||||
"SECTION: Init variable calls for key mappings {{{2
|
||||
call s:initVariable("g:NERDTreeMapActivateNode", "o")
|
||||
call s:initVariable("g:NERDTreeMapChangeRoot", "C")
|
||||
call s:initVariable("g:NERDTreeMapChdir", "cd")
|
||||
call s:initVariable("g:NERDTreeMapCloseChildren", "X")
|
||||
call s:initVariable("g:NERDTreeMapCloseDir", "x")
|
||||
call s:initVariable("g:NERDTreeMapDeleteBookmark", "D")
|
||||
call s:initVariable("g:NERDTreeMapMenu", "m")
|
||||
call s:initVariable("g:NERDTreeMapHelp", "?")
|
||||
call s:initVariable("g:NERDTreeMapJumpFirstChild", "K")
|
||||
call s:initVariable("g:NERDTreeMapJumpLastChild", "J")
|
||||
call s:initVariable("g:NERDTreeMapJumpNextSibling", "<C-j>")
|
||||
call s:initVariable("g:NERDTreeMapJumpParent", "p")
|
||||
call s:initVariable("g:NERDTreeMapJumpPrevSibling", "<C-k>")
|
||||
call s:initVariable("g:NERDTreeMapJumpRoot", "P")
|
||||
call s:initVariable("g:NERDTreeMapOpenExpl", "e")
|
||||
call s:initVariable("g:NERDTreeMapOpenInTab", "t")
|
||||
call s:initVariable("g:NERDTreeMapOpenInTabSilent", "T")
|
||||
call s:initVariable("g:NERDTreeMapOpenRecursively", "O")
|
||||
call s:initVariable("g:NERDTreeMapOpenSplit", "i")
|
||||
call s:initVariable("g:NERDTreeMapOpenVSplit", "s")
|
||||
call s:initVariable("g:NERDTreeMapPreview", "g" . NERDTreeMapActivateNode)
|
||||
call s:initVariable("g:NERDTreeMapPreviewSplit", "g" . NERDTreeMapOpenSplit)
|
||||
call s:initVariable("g:NERDTreeMapPreviewVSplit", "g" . NERDTreeMapOpenVSplit)
|
||||
call s:initVariable("g:NERDTreeMapQuit", "q")
|
||||
call s:initVariable("g:NERDTreeMapRefresh", "r")
|
||||
call s:initVariable("g:NERDTreeMapRefreshRoot", "R")
|
||||
call s:initVariable("g:NERDTreeMapToggleBookmarks", "B")
|
||||
call s:initVariable("g:NERDTreeMapToggleFiles", "F")
|
||||
call s:initVariable("g:NERDTreeMapToggleFilters", "f")
|
||||
call s:initVariable("g:NERDTreeMapToggleHidden", "I")
|
||||
call s:initVariable("g:NERDTreeMapToggleZoom", "A")
|
||||
call s:initVariable("g:NERDTreeMapUpdir", "u")
|
||||
call s:initVariable("g:NERDTreeMapUpdirKeepOpen", "U")
|
||||
call s:initVariable("g:NERDTreeMapCWD", "CD")
|
||||
|
||||
"SECTION: Load class files{{{2
|
||||
call nerdtree#loadClassFiles()
|
||||
|
||||
" SECTION: Commands {{{1
|
||||
"============================================================
|
||||
"init the command that users start the nerd tree with
|
||||
command! -n=? -complete=dir -bar NERDTree :call g:NERDTreeCreator.CreatePrimary('<args>')
|
||||
command! -n=? -complete=dir -bar NERDTreeToggle :call g:NERDTreeCreator.TogglePrimary('<args>')
|
||||
command! -n=0 -bar NERDTreeClose :call nerdtree#closeTreeIfOpen()
|
||||
command! -n=1 -complete=customlist,nerdtree#completeBookmarks -bar NERDTreeFromBookmark call g:NERDTreeCreator.CreatePrimary('<args>')
|
||||
command! -n=0 -bar NERDTreeMirror call g:NERDTreeCreator.CreateMirror()
|
||||
command! -n=0 -bar NERDTreeFind call nerdtree#findAndRevealPath()
|
||||
command! -n=0 -bar NERDTreeFocus call NERDTreeFocus()
|
||||
command! -n=0 -bar NERDTreeCWD call NERDTreeCWD()
|
||||
" SECTION: Auto commands {{{1
|
||||
"============================================================
|
||||
augroup NERDTree
|
||||
"Save the cursor position whenever we close the nerd tree
|
||||
exec "autocmd BufWinLeave ". g:NERDTreeCreator.BufNamePrefix() ."* call nerdtree#saveScreenState()"
|
||||
|
||||
"disallow insert mode in the NERDTree
|
||||
exec "autocmd BufEnter ". g:NERDTreeCreator.BufNamePrefix() ."* stopinsert"
|
||||
augroup END
|
||||
|
||||
if g:NERDTreeHijackNetrw
|
||||
augroup NERDTreeHijackNetrw
|
||||
autocmd VimEnter * silent! autocmd! FileExplorer
|
||||
au BufEnter,VimEnter * call nerdtree#checkForBrowse(expand("<amatch>"))
|
||||
augroup END
|
||||
endif
|
||||
|
||||
" SECTION: Public API {{{1
|
||||
"============================================================
|
||||
function! NERDTreeAddMenuItem(options)
|
||||
call g:NERDTreeMenuItem.Create(a:options)
|
||||
endfunction
|
||||
|
||||
function! NERDTreeAddMenuSeparator(...)
|
||||
let opts = a:0 ? a:1 : {}
|
||||
call g:NERDTreeMenuItem.CreateSeparator(opts)
|
||||
endfunction
|
||||
|
||||
function! NERDTreeAddSubmenu(options)
|
||||
return g:NERDTreeMenuItem.Create(a:options)
|
||||
endfunction
|
||||
|
||||
function! NERDTreeAddKeyMap(options)
|
||||
call g:NERDTreeKeyMap.Create(a:options)
|
||||
endfunction
|
||||
|
||||
function! NERDTreeRender()
|
||||
call nerdtree#renderView()
|
||||
endfunction
|
||||
|
||||
function! NERDTreeFocus()
|
||||
if nerdtree#isTreeOpen()
|
||||
call nerdtree#putCursorInTreeWin()
|
||||
else
|
||||
call g:NERDTreeCreator.TogglePrimary("")
|
||||
endif
|
||||
endfunction
|
||||
|
||||
function! NERDTreeCWD()
|
||||
call NERDTreeFocus()
|
||||
call nerdtree#chRootCwd()
|
||||
endfunction
|
||||
" SECTION: Post Source Actions {{{1
|
||||
call nerdtree#postSourceActions()
|
||||
|
||||
"reset &cpo back to users setting
|
||||
let &cpo = s:old_cpo
|
||||
|
||||
" vim: set sw=4 sts=4 et fdm=marker:
|
@ -0,0 +1,88 @@
|
||||
let s:tree_up_dir_line = '.. (up a dir)'
|
||||
"NERDTreeFlags are syntax items that should be invisible, but give clues as to
|
||||
"how things should be highlighted
|
||||
syn match NERDTreeFlag #\~#
|
||||
syn match NERDTreeFlag #\[RO\]#
|
||||
|
||||
"highlighting for the .. (up dir) line at the top of the tree
|
||||
execute "syn match NERDTreeUp #\\V". s:tree_up_dir_line ."#"
|
||||
|
||||
"highlighting for the ~/+ symbols for the directory nodes
|
||||
syn match NERDTreeClosable #\~\<#
|
||||
syn match NERDTreeClosable #\~\.#
|
||||
syn match NERDTreeOpenable #+\<#
|
||||
syn match NERDTreeOpenable #+\.#he=e-1
|
||||
|
||||
"highlighting for the tree structural parts
|
||||
syn match NERDTreePart #|#
|
||||
syn match NERDTreePart #`#
|
||||
syn match NERDTreePartFile #[|`]-#hs=s+1 contains=NERDTreePart
|
||||
|
||||
"quickhelp syntax elements
|
||||
syn match NERDTreeHelpKey #" \{1,2\}[^ ]*:#hs=s+2,he=e-1
|
||||
syn match NERDTreeHelpKey #" \{1,2\}[^ ]*,#hs=s+2,he=e-1
|
||||
syn match NERDTreeHelpTitle #" .*\~#hs=s+2,he=e-1 contains=NERDTreeFlag
|
||||
syn match NERDTreeToggleOn #".*(on)#hs=e-2,he=e-1 contains=NERDTreeHelpKey
|
||||
syn match NERDTreeToggleOff #".*(off)#hs=e-3,he=e-1 contains=NERDTreeHelpKey
|
||||
syn match NERDTreeHelpCommand #" :.\{-}\>#hs=s+3
|
||||
syn match NERDTreeHelp #^".*# contains=NERDTreeHelpKey,NERDTreeHelpTitle,NERDTreeFlag,NERDTreeToggleOff,NERDTreeToggleOn,NERDTreeHelpCommand
|
||||
|
||||
"highlighting for readonly files
|
||||
syn match NERDTreeRO #.*\[RO\]#hs=s+2 contains=NERDTreeFlag,NERDTreeBookmark,NERDTreePart,NERDTreePartFile
|
||||
|
||||
"highlighting for sym links
|
||||
syn match NERDTreeLink #[^-| `].* -> # contains=NERDTreeBookmark,NERDTreeOpenable,NERDTreeClosable,NERDTreeDirSlash
|
||||
|
||||
"highlighing for directory nodes and file nodes
|
||||
syn match NERDTreeDirSlash #/#
|
||||
syn match NERDTreeDir #[^-| `].*/# contains=NERDTreeLink,NERDTreeDirSlash,NERDTreeOpenable,NERDTreeClosable
|
||||
syn match NERDTreeExecFile #[|` ].*\*\($\| \)# contains=NERDTreeLink,NERDTreePart,NERDTreeRO,NERDTreePartFile,NERDTreeBookmark
|
||||
syn match NERDTreeFile #|-.*# contains=NERDTreeLink,NERDTreePart,NERDTreeRO,NERDTreePartFile,NERDTreeBookmark,NERDTreeExecFile
|
||||
syn match NERDTreeFile #`-.*# contains=NERDTreeLink,NERDTreePart,NERDTreeRO,NERDTreePartFile,NERDTreeBookmark,NERDTreeExecFile
|
||||
syn match NERDTreeCWD #^[</].*$#
|
||||
|
||||
"highlighting for bookmarks
|
||||
syn match NERDTreeBookmark # {.*}#hs=s+1
|
||||
|
||||
"highlighting for the bookmarks table
|
||||
syn match NERDTreeBookmarksLeader #^>#
|
||||
syn match NERDTreeBookmarksHeader #^>-\+Bookmarks-\+$# contains=NERDTreeBookmarksLeader
|
||||
syn match NERDTreeBookmarkName #^>.\{-} #he=e-1 contains=NERDTreeBookmarksLeader
|
||||
syn match NERDTreeBookmark #^>.*$# contains=NERDTreeBookmarksLeader,NERDTreeBookmarkName,NERDTreeBookmarksHeader
|
||||
|
||||
if exists("g:NERDChristmasTree") && g:NERDChristmasTree
|
||||
hi def link NERDTreePart Special
|
||||
hi def link NERDTreePartFile Type
|
||||
hi def link NERDTreeFile Normal
|
||||
hi def link NERDTreeExecFile Title
|
||||
hi def link NERDTreeDirSlash Identifier
|
||||
hi def link NERDTreeClosable Type
|
||||
else
|
||||
hi def link NERDTreePart Normal
|
||||
hi def link NERDTreePartFile Normal
|
||||
hi def link NERDTreeFile Normal
|
||||
hi def link NERDTreeClosable Title
|
||||
endif
|
||||
|
||||
hi def link NERDTreeBookmarksHeader statement
|
||||
hi def link NERDTreeBookmarksLeader ignore
|
||||
hi def link NERDTreeBookmarkName Identifier
|
||||
hi def link NERDTreeBookmark normal
|
||||
|
||||
hi def link NERDTreeHelp String
|
||||
hi def link NERDTreeHelpKey Identifier
|
||||
hi def link NERDTreeHelpCommand Identifier
|
||||
hi def link NERDTreeHelpTitle Macro
|
||||
hi def link NERDTreeToggleOn Question
|
||||
hi def link NERDTreeToggleOff WarningMsg
|
||||
|
||||
hi def link NERDTreeDir Directory
|
||||
hi def link NERDTreeUp Directory
|
||||
hi def link NERDTreeCWD Statement
|
||||
hi def link NERDTreeLink Macro
|
||||
hi def link NERDTreeOpenable Title
|
||||
hi def link NERDTreeFlag ignore
|
||||
hi def link NERDTreeRO WarningMsg
|
||||
hi def link NERDTreeBookmark Statement
|
||||
|
||||
hi def link NERDTreeCurrentNode Search
|
Loading…
Reference in New Issue