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VimL

" Author: w0rp <devw0rp@gmail.com>
" Description: Backend execution and job management
" Executes linters in the background, using NeoVim or Vim 8 jobs
" Stores information for each job including:
"
" linter: The linter dictionary for the job.
" buffer: The buffer number for the job.
" output: The array of lines for the output of the job.
if !has_key(s:, 'job_info_map')
let s:job_info_map = {}
endif
" Associates LSP connection IDs with linter names.
if !has_key(s:, 'lsp_linter_map')
let s:lsp_linter_map = {}
endif
if !has_key(s:, 'executable_cache_map')
let s:executable_cache_map = {}
endif
function! ale#engine#ResetExecutableCache() abort
let s:executable_cache_map = {}
endfunction
" Check if files are executable, and if they are, remember that they are
" for subsequent calls. We'll keep checking until programs can be executed.
function! ale#engine#IsExecutable(buffer, executable) abort
if has_key(s:executable_cache_map, a:executable)
return 1
endif
let l:result = 0
if executable(a:executable)
let s:executable_cache_map[a:executable] = 1
let l:result = 1
endif
if g:ale_history_enabled
call ale#history#Add(a:buffer, l:result, 'executable', a:executable)
endif
return l:result
endfunction
function! ale#engine#InitBufferInfo(buffer) abort
if !has_key(g:ale_buffer_info, a:buffer)
" job_list will hold the list of job IDs
" active_linter_list will hold the list of active linter names
" loclist holds the loclist items after all jobs have completed.
" temporary_file_list holds temporary files to be cleaned up
" temporary_directory_list holds temporary directories to be cleaned up
let g:ale_buffer_info[a:buffer] = {
\ 'job_list': [],
\ 'active_linter_list': [],
\ 'loclist': [],
\ 'temporary_file_list': [],
\ 'temporary_directory_list': [],
\}
return 1
endif
return 0
endfunction
" Return 1 if ALE is busy checking a given buffer
function! ale#engine#IsCheckingBuffer(buffer) abort
let l:info = get(g:ale_buffer_info, a:buffer, {})
return !empty(get(l:info, 'active_linter_list', []))
endfunction
" Register a temporary file to be managed with the ALE engine for
" a current job run.
function! ale#engine#ManageFile(buffer, filename) abort
call add(g:ale_buffer_info[a:buffer].temporary_file_list, a:filename)
endfunction
" Same as the above, but manage an entire directory.
function! ale#engine#ManageDirectory(buffer, directory) abort
call add(g:ale_buffer_info[a:buffer].temporary_directory_list, a:directory)
endfunction
" Create a new temporary directory and manage it in one go.
function! ale#engine#CreateDirectory(buffer) abort
let l:temporary_directory = tempname()
" Create the temporary directory for the file, unreadable by 'other'
" users.
call mkdir(l:temporary_directory, '', 0750)
call ale#engine#ManageDirectory(a:buffer, l:temporary_directory)
return l:temporary_directory
endfunction
function! ale#engine#RemoveManagedFiles(buffer) abort
let l:info = get(g:ale_buffer_info, a:buffer, {})
" We can't delete anything in a sandbox, so wait until we escape from
" it to delete temporary files and directories.
if ale#util#InSandbox()
return
endif
" Delete files with a call akin to a plan `rm` command.
if has_key(l:info, 'temporary_file_list')
for l:filename in l:info.temporary_file_list
call delete(l:filename)
endfor
let l:info.temporary_file_list = []
endif
" Delete directories like `rm -rf`.
" Directories are handled differently from files, so paths that are
" intended to be single files can be set up for automatic deletion without
" accidentally deleting entire directories.
if has_key(l:info, 'temporary_directory_list')
for l:directory in l:info.temporary_directory_list
call delete(l:directory, 'rf')
endfor
let l:info.temporary_directory_list = []
endif
endfunction
function! s:GatherOutput(job_id, line) abort
if has_key(s:job_info_map, a:job_id)
call add(s:job_info_map[a:job_id].output, a:line)
endif
endfunction
function! s:HandleLoclist(linter_name, buffer, loclist) abort
let l:buffer_info = get(g:ale_buffer_info, a:buffer, {})
if empty(l:buffer_info)
return
endif
" Remove this linter from the list of active linters.
" This may have already been done when the job exits.
call filter(l:buffer_info.active_linter_list, 'v:val isnot# a:linter_name')
" Make some adjustments to the loclists to fix common problems, and also
" to set default values for loclist items.
let l:linter_loclist = ale#engine#FixLocList(a:buffer, a:linter_name, a:loclist)
" Remove previous items for this linter.
call filter(g:ale_buffer_info[a:buffer].loclist, 'v:val.linter_name isnot# a:linter_name')
" Add the new items.
call extend(g:ale_buffer_info[a:buffer].loclist, l:linter_loclist)
" Sort the loclist again.
" We need a sorted list so we can run a binary search against it
" for efficient lookup of the messages in the cursor handler.
call sort(g:ale_buffer_info[a:buffer].loclist, 'ale#util#LocItemCompare')
if ale#ShouldDoNothing(a:buffer)
return
endif
call ale#engine#SetResults(a:buffer, g:ale_buffer_info[a:buffer].loclist)
endfunction
function! s:HandleExit(job_id, exit_code) abort
if !has_key(s:job_info_map, a:job_id)
return
endif
let l:job_info = s:job_info_map[a:job_id]
let l:linter = l:job_info.linter
let l:output = l:job_info.output
let l:buffer = l:job_info.buffer
let l:next_chain_index = l:job_info.next_chain_index
if g:ale_history_enabled
call ale#history#SetExitCode(l:buffer, a:job_id, a:exit_code)
endif
" Remove this job from the list.
call ale#job#Stop(a:job_id)
call remove(s:job_info_map, a:job_id)
call filter(g:ale_buffer_info[l:buffer].job_list, 'v:val isnot# a:job_id')
call filter(g:ale_buffer_info[l:buffer].active_linter_list, 'v:val isnot# l:linter.name')
" Stop here if we land in the handle for a job completing if we're in
" a sandbox.
if ale#util#InSandbox()
return
endif
if has('nvim') && !empty(l:output) && empty(l:output[-1])
call remove(l:output, -1)
endif
if l:next_chain_index < len(get(l:linter, 'command_chain', []))
call s:InvokeChain(l:buffer, l:linter, l:next_chain_index, l:output)
return
endif
" Log the output of the command for ALEInfo if we should.
if g:ale_history_enabled && g:ale_history_log_output
call ale#history#RememberOutput(l:buffer, a:job_id, l:output[:])
endif
let l:loclist = ale#util#GetFunction(l:linter.callback)(l:buffer, l:output)
call s:HandleLoclist(l:linter.name, l:buffer, l:loclist)
endfunction
function! s:HandleLSPDiagnostics(conn_id, response) abort
let l:linter_name = s:lsp_linter_map[a:conn_id]
let l:filename = ale#path#FromURI(a:response.params.uri)
let l:buffer = bufnr(l:filename)
if l:buffer <= 0
return
endif
let l:loclist = ale#lsp#response#ReadDiagnostics(a:response)
call s:HandleLoclist(l:linter_name, l:buffer, l:loclist)
endfunction
function! s:HandleTSServerDiagnostics(response, error_type) abort
let l:buffer = bufnr(a:response.body.file)
let l:info = get(g:ale_buffer_info, l:buffer, {})
if empty(l:info)
return
endif
let l:thislist = ale#lsp#response#ReadTSServerDiagnostics(a:response)
" tsserver sends syntax and semantic errors in separate messages, so we
" have to collect the messages separately for each buffer and join them
" back together again.
if a:error_type is# 'syntax'
let l:info.syntax_loclist = l:thislist
else
let l:info.semantic_loclist = l:thislist
endif
let l:loclist = get(l:info, 'semantic_loclist', [])
\ + get(l:info, 'syntax_loclist', [])
call s:HandleLoclist('tsserver', l:buffer, l:loclist)
endfunction
function! s:HandleLSPErrorMessage(error_message) abort
echoerr 'Error from LSP:'
for l:line in split(a:error_message, "\n")
echoerr l:line
endfor
endfunction
function! ale#engine#HandleLSPResponse(conn_id, response) abort
let l:method = get(a:response, 'method', '')
if get(a:response, 'jsonrpc', '') is# '2.0' && has_key(a:response, 'error')
" Uncomment this line to print LSP error messages.
" call s:HandleLSPErrorMessage(a:response.error.message)
elseif l:method is# 'textDocument/publishDiagnostics'
call s:HandleLSPDiagnostics(a:conn_id, a:response)
elseif get(a:response, 'type', '') is# 'event'
\&& get(a:response, 'event', '') is# 'semanticDiag'
call s:HandleTSServerDiagnostics(a:response, 'semantic')
elseif get(a:response, 'type', '') is# 'event'
\&& get(a:response, 'event', '') is# 'syntaxDiag'
call s:HandleTSServerDiagnostics(a:response, 'syntax')
endif
endfunction
function! ale#engine#SetResults(buffer, loclist) abort
let l:linting_is_done = !ale#engine#IsCheckingBuffer(a:buffer)
" Set signs first. This could potentially fix some line numbers.
" The List could be sorted again here by SetSigns.
if g:ale_set_signs
call ale#sign#SetSigns(a:buffer, a:loclist)
endif
if g:ale_set_quickfix || g:ale_set_loclist
call ale#list#SetLists(a:buffer, a:loclist)
endif
if exists('*ale#statusline#Update')
" Don't load/run if not already loaded.
call ale#statusline#Update(a:buffer, a:loclist)
endif
if g:ale_set_highlights
call ale#highlight#SetHighlights(a:buffer, a:loclist)
endif
if g:ale_echo_cursor
" Try and echo the warning now.
" This will only do something meaningful if we're in normal mode.
call ale#cursor#EchoCursorWarning()
endif
if l:linting_is_done
" Reset the save event marker, used for opening windows, etc.
call setbufvar(a:buffer, 'ale_save_event_fired', 0)
" Automatically remove all managed temporary files and directories
" now that all jobs have completed.
call ale#engine#RemoveManagedFiles(a:buffer)
" Call user autocommands. This allows users to hook into ALE's lint cycle.
silent doautocmd User ALELint
endif
endfunction
function! s:RemapItemTypes(type_map, loclist) abort
for l:item in a:loclist
let l:key = l:item.type
\ . (get(l:item, 'sub_type', '') is# 'style' ? 'S' : '')
let l:new_key = get(a:type_map, l:key, '')
if l:new_key is# 'E'
\|| l:new_key is# 'ES'
\|| l:new_key is# 'W'
\|| l:new_key is# 'WS'
\|| l:new_key is# 'I'
let l:item.type = l:new_key[0]
if l:new_key is# 'ES' || l:new_key is# 'WS'
let l:item.sub_type = 'style'
elseif has_key(l:item, 'sub_type')
call remove(l:item, 'sub_type')
endif
endif
endfor
endfunction
" Save the temporary directory so we can figure out if files are in it.
let s:temp_dir = fnamemodify(tempname(), ':h')
function! ale#engine#FixLocList(buffer, linter_name, loclist) abort
let l:bufnr_map = {}
let l:new_loclist = []
" Some errors have line numbers beyond the end of the file,
" so we need to adjust them so they set the error at the last line
" of the file instead.
let l:last_line_number = ale#util#GetLineCount(a:buffer)
for l:old_item in a:loclist
" Copy the loclist item with some default values and corrections.
"
" line and column numbers will be converted to numbers.
" The buffer will default to the buffer being checked.
" The vcol setting will default to 0, a byte index.
" The error type will default to 'E' for errors.
" The error number will default to -1.
"
" The line number and text are the only required keys.
"
" The linter_name will be set on the errors so it can be used in
" output, filtering, etc..
let l:item = {
\ 'bufnr': a:buffer,
\ 'text': l:old_item.text,
\ 'lnum': str2nr(l:old_item.lnum),
\ 'col': str2nr(get(l:old_item, 'col', 0)),
\ 'vcol': get(l:old_item, 'vcol', 0),
\ 'type': get(l:old_item, 'type', 'E'),
\ 'nr': get(l:old_item, 'nr', -1),
\ 'linter_name': a:linter_name,
\}
if has_key(l:old_item, 'filename')
\&& l:old_item.filename[:len(s:temp_dir) - 1] isnot# s:temp_dir
" Use the filename given.
" Temporary files are assumed to be for this buffer,
" and the filename is not included then, because it looks bad
" in the loclist window.
let l:filename = l:old_item.filename
let l:item.filename = l:filename
if has_key(l:old_item, 'bufnr')
" If a buffer number is also given, include that too.
" If Vim detects that he buffer number is valid, it will
" be used instead of the filename.
let l:item.bufnr = l:old_item.bufnr
elseif has_key(l:bufnr_map, l:filename)
" Get the buffer number from the map, which can be faster.
let l:item.bufnr = l:bufnr_map[l:filename]
else
" Look up the buffer number.
let l:item.bufnr = bufnr(l:filename)
let l:bufnr_map[l:filename] = l:item.bufnr
endif
elseif has_key(l:old_item, 'bufnr')
let l:item.bufnr = l:old_item.bufnr
endif
if has_key(l:old_item, 'detail')
let l:item.detail = l:old_item.detail
endif
" Pass on a end_col key if set, used for highlights.
if has_key(l:old_item, 'end_col')
let l:item.end_col = str2nr(l:old_item.end_col)
endif
if has_key(l:old_item, 'end_lnum')
let l:item.end_lnum = str2nr(l:old_item.end_lnum)
endif
if has_key(l:old_item, 'sub_type')
let l:item.sub_type = l:old_item.sub_type
endif
if l:item.lnum < 1
" When errors appear before line 1, put them at line 1.
let l:item.lnum = 1
elseif l:item.bufnr == a:buffer && l:item.lnum > l:last_line_number
" When errors go beyond the end of the file, put them at the end.
" This is only done for the current buffer.
let l:item.lnum = l:last_line_number
endif
call add(l:new_loclist, l:item)
endfor
let l:type_map = get(ale#Var(a:buffer, 'type_map'), a:linter_name, {})
if !empty(l:type_map)
call s:RemapItemTypes(l:type_map, l:new_loclist)
endif
return l:new_loclist
endfunction
" Given part of a command, replace any % with %%, so that no characters in
" the string will be replaced with filenames, etc.
function! ale#engine#EscapeCommandPart(command_part) abort
return substitute(a:command_part, '%', '%%', 'g')
endfunction
function! s:CreateTemporaryFileForJob(buffer, temporary_file) abort
if empty(a:temporary_file)
" There is no file, so we didn't create anything.
return 0
endif
let l:temporary_directory = fnamemodify(a:temporary_file, ':h')
" Create the temporary directory for the file, unreadable by 'other'
" users.
call mkdir(l:temporary_directory, '', 0750)
" Automatically delete the directory later.
call ale#engine#ManageDirectory(a:buffer, l:temporary_directory)
" Write the buffer out to a file.
let l:lines = getbufline(a:buffer, 1, '$')
call ale#util#Writefile(a:buffer, l:lines, a:temporary_file)
return 1
endfunction
" Run a job.
"
" Returns 1 when the job was started successfully.
function! s:RunJob(options) abort
let l:command = a:options.command
let l:buffer = a:options.buffer
let l:linter = a:options.linter
let l:output_stream = a:options.output_stream
let l:next_chain_index = a:options.next_chain_index
let l:read_buffer = a:options.read_buffer
let l:info = g:ale_buffer_info[l:buffer]
if empty(l:command)
return 0
endif
let [l:temporary_file, l:command] = ale#command#FormatCommand(l:buffer, l:command, l:read_buffer)
if s:CreateTemporaryFileForJob(l:buffer, l:temporary_file)
" If a temporary filename has been formatted in to the command, then
" we do not need to send the Vim buffer to the command.
let l:read_buffer = 0
endif
" Add a newline to commands which need it.
" This is only used for Flow for now, and is not documented.
if l:linter.add_newline
if has('win32')
let l:command = l:command . '; echo.'
else
let l:command = l:command . '; echo'
endif
endif
let l:command = ale#job#PrepareCommand(l:command)
let l:job_options = {
\ 'mode': 'nl',
\ 'exit_cb': function('s:HandleExit'),
\}
if l:output_stream is# 'stderr'
let l:job_options.err_cb = function('s:GatherOutput')
elseif l:output_stream is# 'both'
let l:job_options.out_cb = function('s:GatherOutput')
let l:job_options.err_cb = function('s:GatherOutput')
else
let l:job_options.out_cb = function('s:GatherOutput')
endif
if get(g:, 'ale_run_synchronously') == 1
" Find a unique Job value to use, which will be the same as the ID for
" running commands synchronously. This is only for test code.
let l:job_id = len(s:job_info_map) + 1
while has_key(s:job_info_map, l:job_id)
let l:job_id += 1
endwhile
else
let l:job_id = ale#job#Start(l:command, l:job_options)
endif
let l:status = 'failed'
" Only proceed if the job is being run.
if l:job_id
" Add the job to the list of jobs, so we can track them.
call add(l:info.job_list, l:job_id)
if index(l:info.active_linter_list, l:linter.name) < 0
call add(l:info.active_linter_list, l:linter.name)
endif
let l:status = 'started'
" Store the ID for the job in the map to read back again.
let s:job_info_map[l:job_id] = {
\ 'linter': l:linter,
\ 'buffer': l:buffer,
\ 'output': [],
\ 'next_chain_index': l:next_chain_index,
\}
endif
if g:ale_history_enabled
call ale#history#Add(l:buffer, l:status, l:job_id, l:command)
endif
if get(g:, 'ale_run_synchronously') == 1
" Run a command synchronously if this test option is set.
let s:job_info_map[l:job_id].output = systemlist(
\ type(l:command) == type([])
\ ? join(l:command[0:1]) . ' ' . ale#Escape(l:command[2])
\ : l:command
\)
call l:job_options.exit_cb(l:job_id, v:shell_error)
endif
return l:job_id != 0
endfunction
" Determine which commands to run for a link in a command chain, or
" just a regular command.
function! ale#engine#ProcessChain(buffer, linter, chain_index, input) abort
let l:output_stream = get(a:linter, 'output_stream', 'stdout')
let l:read_buffer = a:linter.read_buffer
let l:chain_index = a:chain_index
let l:input = a:input
if has_key(a:linter, 'command_chain')
while l:chain_index < len(a:linter.command_chain)
" Run a chain of commands, one asychronous command after the other,
" so that many programs can be run in a sequence.
let l:chain_item = a:linter.command_chain[l:chain_index]
if l:chain_index == 0
" The first callback in the chain takes only a buffer number.
let l:command = ale#util#GetFunction(l:chain_item.callback)(
\ a:buffer
\)
else
" The second callback in the chain takes some input too.
let l:command = ale#util#GetFunction(l:chain_item.callback)(
\ a:buffer,
\ l:input
\)
endif
if !empty(l:command)
" We hit a command to run, so we'll execute that
" The chain item can override the output_stream option.
if has_key(l:chain_item, 'output_stream')
let l:output_stream = l:chain_item.output_stream
endif
" The chain item can override the read_buffer option.
if has_key(l:chain_item, 'read_buffer')
let l:read_buffer = l:chain_item.read_buffer
elseif l:chain_index != len(a:linter.command_chain) - 1
" Don't read the buffer for commands besides the last one
" in the chain by default.
let l:read_buffer = 0
endif
break
endif
" Command chain items can return an empty string to indicate that
" a command should be skipped, so we should try the next item
" with no input.
let l:input = []
let l:chain_index += 1
endwhile
else
let l:command = ale#linter#GetCommand(a:buffer, a:linter)
endif
return {
\ 'command': l:command,
\ 'buffer': a:buffer,
\ 'linter': a:linter,
\ 'output_stream': l:output_stream,
\ 'next_chain_index': l:chain_index + 1,
\ 'read_buffer': l:read_buffer,
\}
endfunction
function! s:InvokeChain(buffer, linter, chain_index, input) abort
let l:options = ale#engine#ProcessChain(a:buffer, a:linter, a:chain_index, a:input)
return s:RunJob(l:options)
endfunction
function! s:StopCurrentJobs(buffer, include_lint_file_jobs) abort
let l:info = get(g:ale_buffer_info, a:buffer, {})
let l:new_job_list = []
let l:new_active_linter_list = []
for l:job_id in get(l:info, 'job_list', [])
let l:job_info = get(s:job_info_map, l:job_id, {})
if !empty(l:job_info)
if a:include_lint_file_jobs || !l:job_info.linter.lint_file
call ale#job#Stop(l:job_id)
call remove(s:job_info_map, l:job_id)
else
call add(l:new_job_list, l:job_id)
" Linters with jobs still running are still active.
call add(l:new_active_linter_list, l:job_info.linter.name)
endif
endif
endfor
" Remove duplicates from the active linter list.
call uniq(sort(l:new_active_linter_list))
" Update the List, so it includes only the jobs we still need.
let l:info.job_list = l:new_job_list
" Update the active linter list, clearing out anything not running.
let l:info.active_linter_list = l:new_active_linter_list
endfunction
function! s:CheckWithLSP(buffer, linter) abort
let l:info = g:ale_buffer_info[a:buffer]
let l:lsp_details = ale#linter#StartLSP(
\ a:buffer,
\ a:linter,
\ function('ale#engine#HandleLSPResponse'),
\)
if empty(l:lsp_details)
return 0
endif
let l:id = l:lsp_details.connection_id
let l:root = l:lsp_details.project_root
" Remember the linter this connection is for.
let s:lsp_linter_map[l:id] = a:linter.name
let l:change_message = a:linter.lsp is# 'tsserver'
\ ? ale#lsp#tsserver_message#Geterr(a:buffer)
\ : ale#lsp#message#DidChange(a:buffer)
let l:request_id = ale#lsp#Send(l:id, l:change_message, l:root)
if l:request_id != 0
if index(l:info.active_linter_list, a:linter.name) < 0
call add(l:info.active_linter_list, a:linter.name)
endif
endif
return l:request_id != 0
endfunction
function! s:RemoveProblemsForDisabledLinters(buffer, linters) abort
" Figure out which linters are still enabled, and remove
" problems for linters which are no longer enabled.
let l:name_map = {}
for l:linter in a:linters
let l:name_map[l:linter.name] = 1
endfor
call filter(
\ get(g:ale_buffer_info[a:buffer], 'loclist', []),
\ 'get(l:name_map, get(v:val, ''linter_name''))',
\)
endfunction
function! s:AddProblemsFromOtherBuffers(buffer, linters) abort
let l:filename = expand('#' . a:buffer . ':p')
let l:loclist = []
let l:name_map = {}
" Build a map of the active linters.
for l:linter in a:linters
let l:name_map[l:linter.name] = 1
endfor
" Find the items from other buffers, for the linters that are enabled.
for l:info in values(g:ale_buffer_info)
for l:item in l:info.loclist
if has_key(l:item, 'filename')
\&& l:item.filename is# l:filename
\&& has_key(l:name_map, l:item.linter_name)
" Copy the items and set the buffer numbers to this one.
let l:new_item = copy(l:item)
let l:new_item.bufnr = a:buffer
call add(l:loclist, l:new_item)
endif
endfor
endfor
if !empty(l:loclist)
call sort(l:loclist, function('ale#util#LocItemCompareWithText'))
call uniq(l:loclist, function('ale#util#LocItemCompareWithText'))
" Set the loclist variable, used by some parts of ALE.
let g:ale_buffer_info[a:buffer].loclist = l:loclist
call ale#engine#SetResults(a:buffer, l:loclist)
endif
endfunction
" Run a linter for a buffer.
"
" Returns 1 if the linter was successfully run.
function! s:RunLinter(buffer, linter) abort
if !empty(a:linter.lsp)
return s:CheckWithLSP(a:buffer, a:linter)
else
let l:executable = ale#linter#GetExecutable(a:buffer, a:linter)
if ale#engine#IsExecutable(a:buffer, l:executable)
return s:InvokeChain(a:buffer, a:linter, 0, [])
endif
endif
return 0
endfunction
function! ale#engine#RunLinters(buffer, linters, should_lint_file) abort
" Initialise the buffer information if needed.
let l:new_buffer = ale#engine#InitBufferInfo(a:buffer)
call s:StopCurrentJobs(a:buffer, a:should_lint_file)
call s:RemoveProblemsForDisabledLinters(a:buffer, a:linters)
" We can only clear the results if we aren't checking the buffer.
let l:can_clear_results = !ale#engine#IsCheckingBuffer(a:buffer)
for l:linter in a:linters
" Only run lint_file linters if we should.
if !l:linter.lint_file || a:should_lint_file
if s:RunLinter(a:buffer, l:linter)
" If a single linter ran, we shouldn't clear everything.
let l:can_clear_results = 0
endif
else
" If we skipped running a lint_file linter still in the list,
" we shouldn't clear everything.
let l:can_clear_results = 0
endif
endfor
" Clear the results if we can. This needs to be done when linters are
" disabled, or ALE itself is disabled.
if l:can_clear_results
call ale#engine#SetResults(a:buffer, [])
elseif l:new_buffer
call s:AddProblemsFromOtherBuffers(a:buffer, a:linters)
endif
endfunction
" Clean up a buffer.
"
" This function will stop all current jobs for the buffer,
" clear the state of everything, and remove the Dictionary for managing
" the buffer.
function! ale#engine#Cleanup(buffer) abort
if !has_key(g:ale_buffer_info, a:buffer)
return
endif
call ale#engine#RunLinters(a:buffer, [], 1)
call remove(g:ale_buffer_info, a:buffer)
endfunction
" Given a buffer number, return the warnings and errors for a given buffer.
function! ale#engine#GetLoclist(buffer) abort
if !has_key(g:ale_buffer_info, a:buffer)
return []
endif
return g:ale_buffer_info[a:buffer].loclist
endfunction
" This function can be called with a timeout to wait for all jobs to finish.
" If the jobs to not finish in the given number of milliseconds,
" an exception will be thrown.
"
" The time taken will be a very rough approximation, and more time may be
" permitted than is specified.
function! ale#engine#WaitForJobs(deadline) abort
let l:start_time = ale#util#ClockMilliseconds()
if l:start_time == 0
throw 'Failed to read milliseconds from the clock!'
endif
let l:job_list = []
" Gather all of the jobs from every buffer.
for l:info in values(g:ale_buffer_info)
call extend(l:job_list, l:info.job_list)
endfor
" NeoVim has a built-in API for this, so use that.
if has('nvim')
let l:nvim_code_list = jobwait(l:job_list, a:deadline)
if index(l:nvim_code_list, -1) >= 0
throw 'Jobs did not complete on time!'
endif
return
endif
let l:should_wait_more = 1
while l:should_wait_more
let l:should_wait_more = 0
for l:job_id in l:job_list
if ale#job#IsRunning(l:job_id)
let l:now = ale#util#ClockMilliseconds()
if l:now - l:start_time > a:deadline
" Stop waiting after a timeout, so we don't wait forever.
throw 'Jobs did not complete on time!'
endif
" Wait another 10 milliseconds
let l:should_wait_more = 1
sleep 10ms
break
endif
endfor
endwhile
" Sleep for a small amount of time after all jobs finish.
" This seems to be enough to let handlers after jobs end run, and
" prevents the occasional failure where this function exits after jobs
" end, but before handlers are run.
sleep 10ms
" We must check the buffer data again to see if new jobs started
" for command_chain linters.
let l:has_new_jobs = 0
" Check again to see if any jobs are running.
for l:info in values(g:ale_buffer_info)
for l:job_id in l:info.job_list
if ale#job#IsRunning(l:job_id)
let l:has_new_jobs = 1
break
endif
endfor
endfor
if l:has_new_jobs
" We have to wait more. Offset the timeout by the time taken so far.
let l:now = ale#util#ClockMilliseconds()
let l:new_deadline = a:deadline - (l:now - l:start_time)
if l:new_deadline <= 0
" Enough time passed already, so stop immediately.
throw 'Jobs did not complete on time!'
endif
call ale#engine#WaitForJobs(l:new_deadline)
endif
endfunction